New: X-Particles for Cinema 4D
X-Particles is a completely new particle system which does not need the standard Cinema 4D emitter or Thinking Particles.
X-Particles is a completely new particle system which does not need the standard Cinema 4D emitter or Thinking Particles. X-Particles contains a system of close control over almost all parameters using Questions and Actions.
No Xpresso is required and everything is done through Cinema’s Object and Attribute Managers in the same way as for other objects.
The system works by asking a ’Question’ of each particle – for example, does the particle age exceed a specified value. If the particle ‘passes’ the Question, an Action is called which has an effect on the particle, Most Actions work through the particle modifiers but others are independent of them.
It has a number of components:
- four generator objects – Emitter, Object Generator, Sprite Generator, and Trail Generator
- three control objects – System, Question, and Action
- two new primitive objects (Cross and 3-Plane) which can also be used independently of other X-Particles objects
- seventeen (count ‘em!) particle modifiers including some new modifiers not provided with C4D as standard
- two tags
- volume shader
- a sprite channel shader
Posted by Alicia