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News: Apple Updates Final Cut Pro X to v10.4.7

Final Cut Pro X v10.4.7

lso, The latest update to FCP X brings it to v10.4.7 in which they’ve added GPU-acceleration support. They’ve migrated FCP X from OpenGL to Metal. This will be important with the upcoming releases of the new Mac Pro and Pro Display XDR. You now must be running Mojave 10.14.6 to use this version of FCP X.

Motion and Compressor have also been updated. Motion is now at  and Compressor is at v4.4.5

Final Cut Pro X — What’s New in Final Cut Pro X 10.4.7? Speed, HDR improvements and much more!

Robin S. Kurz at Post-PROfessionals gives us the lowdown.

Final Cut Pro 10.4.7 – FCP X and Metal

Mark Spencer at Ripple Training talks about Metal, specifically.

Final Cut Pro X 10.4.7 Release Notes

From Apple Support. Released October 7, 2019

  • New Metal-based processing engine improves playback and accelerates graphics tasks, including rendering, compositing, real-time effects, exporting, and more.
  • Enhances graphics performance with support for multiple GPUs, including Radeon Pro Vega II and Radeon Pro Vega II Duo on Mac Pro.
  • Optimizes CPU performance with support for up to 28 CPU cores on Mac Pro.
  • Accelerates ProRes and ProRes RAW playback when using the Afterburner card on Mac Pro.
  • View, edit, grade, and deliver stunning High Dynamic Range (HDR) video on Apple Pro Display XDR. (Apple Pro Display XDR coming this fall.)
  • Simultaneously use up to three Pro Display XDR units connected to Mac Pro — two for the Final Cut Pro interface and one for dedicated monitoring.
  • Grade HDR video with enhanced color mask and range isolation tools.
  • View HDR video tone-mapped to compatible Standard Dynamic Range displays when using Final Cut Pro on macOS Catalina.
  • Select which internal or external GPU is used to accelerate graphics processing.

Final Cut Pro 10.4.7 also includes the following:

  • Waveform monitor lets you view luminance levels in High Dynamic Range (HDR) PQ media as you edit.
  • HSL (hue, saturation, and luma) controls in the Color inspector let you select a range of color with greater precision.
  • HDR clips with LUTs applied now appear correctly when you use the Send to Compressor command.
  • Improves stability when applying noise reduction to a Rec. 2020 REDCODE RAW clip.
  • Lets you define keyboard shortcuts for the Add Color Mask, Add Shape Mask, and Toggle View Mask commands.
  • Improves reliability and performance when using the Flow transition.
  • Fixes an issue in which relinked media would sometimes result in empty thumbnails.
  • Timecode window remains visible when other applications are active.
  • Playhead now snaps to keyframes placed on audio components.
  • Skimming an audio component now plays back audio as expected.
  • Surround panning keyframes now work as expected when reopening a library.
  • Adds support for Canon XF-HEVC.
  • Adds HEIF support in Image Sequence exports.
  • Also, adds support for fragmented MP4 format in HTTP live streaming.

Get complete step-by-step how-to instructions and information on all features in Final Cut Pro X. For a list of recent enhancements in Final Cut Pro X, refer to What’s New in Final Cut Pro X.

Motion 5 release notes

Before installing a Motion update, verify that your system still meets Motion system requirements. Then make sure to back up your important files, including projects, media, and the version of Motion that you’re updating.

New in Motion 5.4.4

Released October 7, 2019, from Apple support

  • New Metal-based processing engine improves playback and accelerates graphics tasks, including rendering, compositing, real-time effects, exporting, and more
  • Enhances graphics performance with support for multiple GPUs, including Radeon Pro Vega II and Radeon Pro Vega II Duo on Mac Pro
  • Optimizes CPU performance with support for up to 28 CPU cores on Mac Pro
  • Accelerates ProRes and ProRes RAW playback when using the Afterburner card on Mac Pro
  • Lets you view, composite, grade, and deliver stunning High Dynamic Range (HDR) video on Apple Pro Display XDR (Apple Pro Display XDR coming this fall)
  • Tone maps HDR video to compatible Standard Dynamic Range (SDR) displays when using Motion on macOS Catalina
  • Improves load balancing of graphics processing across multiple GPUs
  • Retains custom window layouts when Motion is opened
  • Improves performance when using multiple behaviors on a camera
  • Fixes an issue in which flickering may occur when changing cameras during playback
  • Properly labels Zoom In/Zoom Out in the Timeline and Keyframe Editor
  • Eyedropper now works with the Color Curves and Hue/Saturation Curves filters in 360° projects
  • Properly displays MPEG-4 files in the Library preview area
  • Removes the retiming limit of 800% (Property Inspector > Timing > Speed)
  • Updates Action Safe and Title Safe zones to allow correct EU standards
  • Fixes an issue in which undoing a 3D text font change could corrupt characters in the canvas
  • Updates Text tool keyboard shortcuts
  • Fixes instability caused by copying and pasting of a Match Move behavior
  • Fixes an issue in which objects in the canvas could not be selected after opening a project from the Finder

Get complete step-by-step how-to instructions and information on all features in Motion. For a list of recent enhancements in Motion, refer to What’s New in Motion.

And, here’s how to update properly

Mark gives advice on how to make your update flawless.

 

Posted by Michele Yamazaki