News: Coming Soon to V-Ray for Cinema 4D
Chaos Group has been hard at work rewriting V-Ray for Cinema 4D, adding new features, lots of improvements, better support and integration. Get a sneak peek at what they’ve been working on, with these videos.
Behind the scenes 1: What’s coming in V-Ray for Cinema 4D
A sneak peek of the V-Ray for Cinema 4D development progress, including:
- Improved Motion Blur with CPU and V-Ray GPU
- IPR and Production rendering with CPU and V-Ray GPU
- Full and Region rendering in the viewport
- Better V-Ray VFB integration
- Improved Lens Effects
Behind the scenes 2: What’s coming in V-Ray for Cinema 4D
Have you heard? We’re rewriting V-Ray for Cinema 4D from the ground up and we can share some of the cool features we’re working on.
This time, we’re introducing:
- V-Ray Dome Light with a better user interface and simplified settings
- Improved materials, textures and UV mapping with interactive rendering
- Better support for native Cinema 4D materials
- Support for Bucket rendering with V-Ray GPU
The Render Settings UI is still a work in progress, but we promise fewer settings and more ease of use.
Optimized for both CPUs and GPUs, V-Ray for Cinema 4D allows 3D artists and designers to render unsurpassed quality, quickly, even when working with complicated 3D projects.
V-Ray for Cinema 4D includes a full-featured tool with lighting, shading and rendering, giving artists ultimate creative control over the whole process, from real-time look development to the last frame.
Posted by Kim Sternisha