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News: Maxon 3D and Motion Design Show – Presenters Announced for April 13, 2021

maxon 3d and motion design show 2021 generic

Maxon has announced the artist speakers for the 3D and Motion Design Show on April 13, 2021.  Toolfarm is a proud sponsor of this informative artist-focused streaming show.

Maxon 3D and Motion Design Show Schedule for Tuesday, April 13, 2021

  • 08:30 “Maxon News and Announcements” with David McGavran
  • 09:00 “Exploring Parts of Cinema 4D You’ve Never Used Before” with Chris Schmidt
  • 10:30 “Tools to Add to Your Workflow in Cinema 4D” with Joel Thomas
  • 12:00 “Working with Characters and Scene Building in Cinema 4D” with Nicole Ruggiero
  • 13:30 “Breakdown of MMS Bumper Using Cinema 4D and Redshift” with Andy Lefton

Learn more and sign up to receive reminders and presentation schedules by clicking the link below.

Learn More

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The Presenters

David McGavran

CEO at Maxon

David McGavran joined Maxon in July 2018. The internationally experienced executive comes with extensive expertise and a large network in the Media and Entertainment industry, having worked 20 years in different roles at Adobe. His last position at Adobe Systems was Director of Engineering – Professional Audio and Video. David has considerable experience working with broadcasters, post-production houses and film editors around the world.

 

 

Chris Schmidt

Founder at Rocket Lasso

Chris Schmidt is a 3D artist, educator, software developer and now founder of Rocket Lasso. Deeply rooted in Cinema 4D since 2000, he has hundreds of hour’s worth of online tutorials and live streams. Aimed at helping newcomers and professionals alike, covering topics ranging from character rigging and advanced particles setups, Sketch & Toon, and technical motion graphics techniques. Based out of Chicago, Chris also co-founded the annual Half Rez Motion Design Conference and the Chicago C4D user group.

 

Joel Thomas

3D Artist at Territory Studio

As kids, Joel Thomas and his brothers would sit at the kitchen table and draw on sheets of old-school, perforated printer paper. Then, he got his start in 3D when he was in high school by dabbling in mods for computer games. Now, he can survive for months off nothing but the dew of a single ginkgo leaf and the energy of the universe.

 

 

Nicole Ruggiero

3D Visual Artist and Director at Nicole Ruggiero Ltd.

Nicole Ruggiero is a 3D visual artist whose work concentrates on technology and culture. Her recent work explores themes like digital emotions and power, online subcultures and communities, and technology as an escapist device. Nicole has recently worked with the following clients: Lady Gaga, Calvin Harris, The Weeknd, Rico Nasty, Adult Swim, New York Times, GIPHY, and Snapchat.

 

 

 

Posted by Kim Sternisha