|
1.415.462.1982

News: MAXON SIGGRAPH 2016 Rewind Part 1

News: MAXON SIGGRAPH 2016 Rewind Part 1

Here is the first batch of MAXON’s archived live feed presentations from SIGGRAPH 2016.

Thanks to Maxon US and Cineversity.com for recording and publishing the 2016 Siggraph Live Cinema 4D Presentations.

You can watch the full lineup of presentations here:
Siggraph 2016 Rewinds

Watch the first four presenters from this year’s Siggraph convention as they show stunning 3D techniques in Cinema 4D. Our first batch of Siggraph 2016 presentations include talks by Athanasios Pozantzis, Chris Schmidt, EJ Hassenfratz, and Melissa Oakley.

  • What’s Next in Cinema 4D – Athanasios Pozantsis (aka “Noseman”) offers a comprehensive overview of the “best” features in Cinema 4D Release 18.
  • Creating Advanced Controllable Dynamic Splines and Tentacles – Chris Schmidt of GreyscaleGorilla.com demonstrates several advanced techniques for creating controllable, dynamic splines.
  • 2D Character Animation – C4D Trainer and Freelancer EJ Hassenfratz of eyedesyn.com offers a great introduction to character animation techniques in Cinema 4D, showing how easy it is to create basic character animation with a 2D cartoon style.
  • From Sports to eSports: Behind the Scenes of Creating a Broadcast Package – Melissa Oakley demonstrates the Cinema 4D techniques Capacity used to create two broadcast packages – for NFL Total Access and ESL’s Counter-Strike: GO tournament.

Athanasios Pozantzis

Siggraph 2016 Rewind – Athanasios Pozantzis: What’s Next in Cinema 4D from Cineversity.

 

Chris Schmidt

Siggraph 2016 Rewind – Chris Schmidt: Creating Advanced Controllable Dynamic Splines and Tentacles from Cineversity.

s

EJ Hassenfratz

Siggraph 2016 Rewind – EJ Hassenfratz: 2D Character Animation from Cineversity.

 

Melissa Oakley

Siggraph 2016 Rewind – Melissa Oakley: From Sports to eSports: Creating a Broadcast Package from Cineversity.

 

Posted by Kim Sternisha