News: MAXON SIGGRAPH 2016 Rewind Part 2
Here is the second batch of MAXON’s archived live feed presentations from SIGGRAPH 2016.
You can watch the full lineup of presentations here:
Siggraph 2016 Rewinds
Here's the second batch of presenters from this year’s Siggraph convention.
- Nick Campbell of GreyscaleGorilla.com demonstrates the power and flexibility of the new Voronoi Fracture tools in Release 18.
- Independent filmmaker Carlos Ferrer demonstrates how he single-handedly wrote, produced, directed and created the visual effects for his full-length feature film Retina. His presentation includes breakdowns of set extensions, visual effects and general advice for independent filmmakers.
- Sekani Solomon of Imaginary Forces in New York created a special project to breakdown especially for the SIGGRAPH 2016 audience – Power Up.
- Nik Hill shares some Cinema 4D modeling and rendering techniques used by Territory Studio to create the X-Ray title sequence for Red Giant Films’ Go Bag. Territory created FUI elements for Avengers: Age of Ultron, and Nik shows how displacing layered noises and PolyFx animation came together to visualize Hawkeye’s skin graft.
Siggraph 2016 Rewind – Nick Campbell: Breaking New Ground in Cinema 4D from Cineversity.
Siggraph 2016 Rewind – Carlos Ferrer: Cinema 4D for Filmmakers from Cineversity.
Siggraph 2016 Rewind – Sekani Solomon: Creating Dynamic Animated Crystals from Cineversity.
Siggraph 2016 Rewind – Nik Hill: Designing and Modeling 3D Assets in C4D from Cineversity.
Posted by Kim Sternisha