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News: MAXON SIGGRAPH 2016 Rewind Part 2

News: MAXON SIGGRAPH 2016 Rewind Part 2

Here is the second batch of MAXON’s archived live feed presentations from SIGGRAPH 2016.

Thanks to Maxon US and Cineversity.com for recording and publishing the 2016 Siggraph Live Cinema 4D Presentations.

You can watch the full lineup of presentations here:
Siggraph 2016 Rewinds

Here's the second batch of presenters from this year’s Siggraph convention.

  • Nick Campbell of GreyscaleGorilla.com demonstrates the power and flexibility of the new Voronoi Fracture tools in Release 18.
  • Independent filmmaker Carlos Ferrer demonstrates how he single-handedly wrote, produced, directed and created the visual effects for his full-length feature film Retina. His presentation includes breakdowns of set extensions, visual effects and general advice for independent filmmakers.
  • Sekani Solomon of Imaginary Forces in New York created a special project to breakdown especially for the SIGGRAPH 2016 audience – Power Up.
  • Nik Hill shares some Cinema 4D modeling and rendering techniques used by Territory Studio to create the X-Ray title sequence for Red Giant Films’ Go Bag. Territory created FUI elements for Avengers: Age of Ultron, and Nik shows how displacing layered noises and PolyFx animation came together to visualize Hawkeye’s skin graft.

Nick Campbell

Siggraph 2016 Rewind – Nick Campbell: Breaking New Ground in Cinema 4D from Cineversity.

 

Carlos Ferrer

Siggraph 2016 Rewind – Carlos Ferrer: Cinema 4D for Filmmakers from Cineversity.

 

Sekani Solomon

Siggraph 2016 Rewind – Sekani Solomon: Creating Dynamic Animated Crystals from Cineversity.

 

Nik Hill

Siggraph 2016 Rewind – Nik Hill: Designing and Modeling 3D Assets in C4D from Cineversity.

 

Posted by Kim Sternisha