Sale Ending: Chaos Group V-Ray for Unreal – 50% Off ends today, Nov. 14, 2019
Last chance to take advantage of a huge 50% off discount of Chaos Group V-Ray for Unreal, and render fully ray-traced, photorealistic scenes in real-time. Sale ends today, November 14, 2019.
V-Ray Next for Unreal
V-Ray Next for Unreal empowers you to continue reaping the benefits of V-Ray as part of your creative workflow when using Unreal. Bring your scenes into real-time, keep your V-Ray materials and lights, and render fully ray-traced visuals directly from Unreal. And with V-Ray Light Baking you get real-time that’s ultra-realistic.
Adding V-Ray to your real-time workflow can help you:
- Reduce time and effort by doing less design iterations
- Create unparalleled immersive experiences for your clients
- Quickly validate stunning designs with internal stakeholders
1 Month Rental:
Reg: $80.00 SALE: $40.00
1 Year Rental:
Reg: $470.00 SALE: $235
V-Ray for Unreal just got better with V-Ray for Unreal, update 1. Now compatible with Unreal Engine 4.22.
Render interactively while you design. Fine-tune lights and materials and instantly view results directly in the Unreal viewport. In addition, you could see Unreal post-process operations like the filmic tone-mapping in the final V-Ray result.
Support for Native materials
Render and bake any scenes created with V-Ray and/or Unreal native materials. No matter whether you use Datasmith or V-Ray to import your content assets to Unreal you can enjoy the fully ray-traced quality of V-Ray in Unreal.
Memory and speed optimizations
This update features efficient memory handling allowing you to work with large data sets, and heavy scenes comprised of millions of polygons. Take advantage of a much faster light baking, without compromising on V-Ray’s superior quality.
Posted by Kim Sternisha