|
1.415.462.1982

Update: U-RENDER 2020.6.4 Introduces Subsurface Scattering

Update U-Render 2020.6.4

In U-RENDER 2020.6.4 Uppercut introduces a major new feature with real-time subsurface scattering. Check out some videos and download the latest free trial.

U-RENDER 2020.6.4 Overview

With the newly introduced subsurface scattering and translucency properties for U-RENDER’s physically-based materials, you can now create believable materials like skin, marble, milk, and many more organic materials.

Have a look at the subsurface scattering overview video that quickly explains how to set it up.

This video overview shows the key features and parameters of U-RENDER’s real-time subsurface scattering.

Learn how to set up a basic material:

  • Setting up the light source
  • Using scattering color and settings
  • Translucency settings

With real-time subsurface scattering and translucency properties for U-Render’s physically-based materials, you can create believable materials like skin, marble, milk, and many more organic materials.

U-RENDER Subsurface Scattering Sizzle Reel

To see the full release notes, visit the product page and click on the Updates tab.


U-RENDERU-RENDER

High-Quality Real-time Rendering for Design, Animation, and Visualization

Based on the latest advancements in real-time rendering, U-RENDER integrates into traditional rendering pipelines and is designed to support and even replace offline CPU and GPU rendering solutions.

All the Speed of a Game Engine, None of the Hassles.

Learn More Try U-RENDER for free!

Posted by Michele Yamazaki