Update: Adobe Pro Video App Updates: After Effects 17.1, Character Animator 3.3, Premiere Pro 14.2

adobe products update

Adobe has updated their Pro video applications After Effects, Character Animator and Premiere Pro with new features and enhancements.

Adobe After Effects CC

Create cinematic movie titles, intros, and transitions. Remove an object from a clip. Start a fire or make it rain. Animate a logo or character. With After Effects, the industry-standard motion graphics and visual effects software, you can take any idea and make it move.

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What’s new in the May Release of After Effects v17.1

Tapered shape strokes

When you create a shape layer stroke, you can use the new parameters – Taper and Wave to create wavy, pointy, or rounded strokes. You can vary the thickness of the shape strokes, modify the intensity of the tapering, and also animate the appearance of the strokes to create unique graphic elements, and create more expressive shape animations.

For more information, see How to taper shape strokes.

Concentric shape repeater

The Offset Paths shape effect has two new parameters:

  • Copies
  • Copies Offset

Create geometric patterns, and concentric duplicates of shapes using these new parameters. You can use these to create designs with a retro vibe, and mandala patterns.

For more information, see Use Offset Paths shape effect to alter shapes.

ProRes RAW import support

After Effects now offers the ability to import and edit Apple ProRes RAW media on properly configured systems.

For more information, see ProRes RAW Support in Adobe Video Applications.

Automatically update audio devices (macOS only)

Set Audio Hardware preferences to System Default on macOS to switch changes in the OS audio device settings, such as when connecting headphones or AirPods, or plugging in a USB microphone. You can configure this separately for input and output devices, providing control and flexibility for different editing environments.

Copy media to shared location

When using Team Projects, you can copy project media to a shared location such as network attached storage, Adobe Creative Cloud, or a Dropbox folder for multi-user access.

For more information, see Add and manage media in Team Projects.

Enable collaboration on cloud documents

Create multiple versions of projects and collaborate on shared progress when working remotely.

Other enhancements

  • Minimax effect now supports GPU acceleration for faster processing and rendering. For more GPU accelerated effects, see GPU accelerated effects.
  • The Set Channels effect now has 32-bpc color support.

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Adobe Premiere Pro CC

Turn raw footage into flawless productions with Premiere Pro CC, the industry-leading video editing software. Whether you’re just starting out or a seasoned pro, you can edit, adjust color, refine audio, and more — all in one seamless, integrated workflow.

What’s new in the May Release of Premiere Pro v14.2

ProRes RAW support

Premiere Pro now offers a comprehensive, cross-platform (Windows and macOS) solution for Apple ProRes workflows, from camera media through to delivery.

For more information, see ProRes RAW Support in Adobe Video Applications.

Graphics improvements

Premiere Pro now offers better support for Bezier curves using the Pen tool and a great new option for filtering effects so you can show only attributes that have keyframes or adjusted parameters. This makes make your work more efficient when creating graphics and titling in Premiere Pro with the tools in the Essential Graphics panel.

For more information, see Create titles and motion graphics.

Auto Reframe improvements

  • Auto Reframe now analyzes video sequences twice as fast. Powered by Adobe Sensei machine learning technology, Auto Reframe automatically reformats and repositions video within different aspect ratios, such as square and vertical video, so you can deliver video optimized for different viewing platform. Auto Reframe accelerates workflows, such as the creation of Quibi content, which requires paired horizontal and vertical files for their mobile viewing platform.
  • You can now copy and edit keyframes while editing clips with the Auto Reframe effect. This feature allows you to edit them separately from other motion keyframes.

For more information, see Automatically reframe video for different social media channels.

Hardware-accelerated H.264 and HEVC encoding

With new support for NVIDIA and AMD GPUs on Windows, hardware encoding for H.264 and H.265 (HEVC) is now available across all platforms. This means consistently faster exports for these widely used formats.
Keyboard shortcuts to add specific marker colors

Keyboard shortcuts to add specific marker colors: You can now define a default marker color by mapping your preferred key to your preferred marker color. Additionally, you can now create default keyboard shortcuts for multiple or even all marker colors. For more information, see Change default marker colors.

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Adobe Character Animator

What’s new in the May Release of Character Animator v3.3

Provide feedback to the Character Animator team

Your feedback is valuable to us. Use the Provide Feedback button in the header bar to:

  • Report a bug: Lets you to send details about a bug that you encountered. You will be directed to create a new post on the UserVoice site with information about how to reproduce the issue. Please be as detailed as possible to help our team reproduce and hopefully resolve the issue.
  • Request a feature: Lets you to send us details about how to improve the app. You will be directed to our UserVoice site.
  • Visit the community: Lets you interact with other Character Animator users on the Character Animator community forum site.

Markers via Dynamic Link

Markers in a Character Animator scene now appear in other applications using Dynamic Link. For example, drag a scene from Character Animator’s Project panel into After Effects’s Project panel and see your scene’s markers in After Effects allowing you to seamelessy continue editing. For more information, see Markers.

Timeline search filter

Filter the Timeline panel based on a search term. The search filter matches against names in the header area (left side) of the Timeline panel — track names and behavior and behavior parameter names for takes and keyframes.

Tip: When the Timeline panel has focus, press Command+F (macOS) or Ctrl+F (Windows) or click in the search field to start typing.

Audio track volume control

Each audio track in a scene’s timeline now has its own Volume setting to control that track’s volume level independently. You can use the slider to adjust the values specified in decibels, dB.

For more information, see Audio track volume control.

Move selection to the playhead

New commands to shift the selected tracks, takes, trigger/viseme bars, or keyframes in time to align to the playhead:)

For more information, see Adjust time and reorder scene contents.

Tapered motion lines parameter

This new parameter in the Motion Lines behavior gradually reduces the thickness of motion lines for a more pleasing look in addition to fading them.

To learn more about this behavior, see Motion Lines: Draw lines behind a fast-moving object to accentuate its movement.

Check for artwork issues before exporting a puppet

Exporting a puppet when its artwork is not up-to-date or has missing files could cause the puppet to look different when imported. Now, a confirmation dialog box appears asking you to update the artwork.

For more information about export, see Export a scene or puppet.

Current value for slider and angle controls in the Controls panel

Behavior parameters represented as slider and angle controls in the Controls panel now show their current value in the upper-left corner of the control. You can change the property’s value by typing or scrubbing.

Improved Contour mesh shape for disconnected regions of a layer

Rendering using Mesh Shape of Contour renders all regions instead of just the largest region in an independent group of nonoverlapping regions of a puppet.

For more information, see Puppet mesh.

Play audio when moving to adjacent frames

When you move to the previous/next frame (by pressing Command/Ctrl + Left/Right arrow or using the transport buttons within the Scene panel) in a scene with audio, you can now hear the audio at the frame you’re moving to, helping you preview it.

Other updates and enhancements

  • Allow timeline items before the start of scene time
  • With this update of Character Animator, tracks, takes, keyframes, and markers can be shifted off the left edge of the timeline (before time 0).
    Accurately sustain and blend-out replays
  • With this update, animation in recorded takes of a replay when set to Stop / Sustain, are properly blended out after being sustained.
    Automatically update audio devices (macOS only)
  • Set Audio Hardware preferences to System Default to automatically switch to changes in the OS audio device settings, such as when connecting headphones or AirPods, or plugging in a USB microphone. You can configure this separately for input and output device.
    Reduce stuck-torso syndrome
  • When importing or updating artwork, set all top-level independent groups to Attach Style = Free (previously this happened only for solitary top-level groups) to prevent the puppet’s body parts from getting attached to the background.

Security fix

For information about the security fix, click here.


Posted by Kim Sternisha