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Update: Chaos Group Phoenix FD for 3ds Max and Maya, Update 3 Now Available

phoenix fd update 3

This update to Chaos Group Phoenix FD for both 3ds Max and Maya offers new and improved features including V-Ray 5 support in Phoenix FD for Maya, and more.

Phoenix FD Update 3

New and improved features include V-Ray 5 support in Phoenix FD for Maya, force tuning, faster particle previews and improved Sticky Liquids to make your workflow quicker and easier.

New and improved features in Phoenix FD 4 for 3ds Max and Maya, update 3 include:

Force tuning

Forces can now affect particles or voxels with certain channels, inside or outside geometries, or according to textures, allowing you to mask forces and gain precise control over how forces affect the simulation.

Faster particle preview 

We’ve added faster particle previews and the ability to preview the Rendering Displacement of the particles in the viewport.

Faster rendering and simulations

Rendering of fire and smoke with the Use Probabilistic Shading option is now much faster with V-Ray 5. Both fire and smoke simulations, as well as large FLIP liquid simulations, are also sped up.

Improved Sticky Liquids

Sticky Liquids can now stick to geometries even without viscosity, creating a thin liquid mesh.

Color Map for the Particle Shader using V-Ray GPU

Cacheless Simulation

The Cacheless Simulation option significantly speeds up large simulations. It keeps in memory only the last simulated frame and GPU Preview images can now be saved.

New Standalone Preview tool layout

New layout for the Standalone Preview tool where all panels can be docked, reordered or detached from the main window.

Convert VDB to AUR caches 

Convert VDB to AUR caches using the cache_converter tool. AUR files generally load and render faster than VDB files.

Learn more about Phoenix FD for 3ds Max      Learn More about Phoenix FD for Maya

Posted by Kim Sternisha