Update: Chaos Group V-Ray Next for Unreal, Update 3 – New Tech and Tools + Price Drop
Update 3 for Chaos Group V-Ray Next for Unreal adds new tech and tools, including Chaos Cloud integration and support for UE 4.25. Plus, they’ve dropped the annual subscription price by half!
V-Ray Next for Unreal
V-Ray for Unreal introduces the fastest, simplest way for architects, product designers, and pre-vis specialists to bring V-Ray scenes into real-time and render ray-traced images directly from Unreal Editor, supporting both V-Ray scenes and native Unreal Engine scenes.
V-Ray for Unreal is a plug-in for Unreal Engine (UE) Editor that allows you to import your V-Ray scenes from 3ds Max, Maya, and SketchUp directly to Unreal Engine Editor for rendering
Now you can get an annual subscription to V-Ray Next for Unreal for only $219.00! Monthly subscriptions are still $80.00 each.
What’s new in Update 3?
More functionality for a lot less. Cloud rendering & baking. Automated data prep. Now compatible with Unreal 4.25.
Chaos Cloud in Unreal Engine
Enjoy fast, simple cloud rendering and light baking, directly from Unreal Engine. Chaos Cloud handles everything for you automatically — from licensing and uploading your scenes to distributing your job across virtual machines.
Automated data prep from 3ds Max
This new script makes it easier to convert 3ds Max data and prepare it for Unreal Engine. It automatically unwraps objects and optimizes materials, so they’re ready to be imported and used in Unreal Engine.
Support for the latest & greatest
V-Ray for Unreal now adds extra realism to Unreal’s latest features including Sun & Sky, Mesh light and Landscape. Explore and visualize the impact of natural light and shadows on your designs, render a variety of terrains and more.
Support for Adobe Substance
Add your favorite textures created with Substance and V-Ray and bring your designs to life. V-Ray now seamlessly works with Substance assets providing even more freedom for creativity.
Posted by Kim Sternisha