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Update: Chaos V-Ray for 3ds Max Update 2 – V-Ray Decal, New Cosmos Materials & More

chaos v-ray for 3ds max update 2

Chaos V-Ray for 3ds Max Update 2 adds V-Ray Decal support, a Sharpen & Blur VFB layer, batch image processing, Chaos Cosmos materials, lighting controls, and more.  Plus, learn more about the new Cosmos materials and see the newest uploads from 24 Hours of Chaos.

v-ray for 3ds maxChaos V-Ray for 3ds Max

Go beyond rendering

Chaos V-Ray for 3ds Max is the world’s most complete 3D rendering software for high-end visualization and production.

V-Ray for 3ds Max is a production-proven rendering software. Known for its versatility and ability to handle any type of project — from massive, dynamic scenes having thousands of lights to a sublime still life – it is the go-to solution for artists and designers across 3D industries.

Learn more | Perpetual License     Learn More | Rental Options

Try V-Ray for 3ds Max for free!

 

What’s New In Chaos V-Ray for 3ds Max Update 2

The latest V-Ray 5 for 3ds Max update introduces new features to improve your rendering experience. With V-Ray Decal you can rapidly place materials anywhere on surfaces, and we’ve boosted the new VFB with a Sharpen & Blur layer and batch image processing. Plus, new Chaos Cosmos materials (200 of them!), lighting controls, and more.

New features include:

V-Ray Decal

Project V-Ray Decals onto surfaces at any angle without extra UVW work or disturbing any underlying materials for quickly making anything from IndyCars and container labels to cracks, stains, and scratches.

Sharpen/Blur layer in V-Ray Frame Buffer

V-Ray 5’s extensive post-processing capabilities are bolstered with batch image processing and a new Sharpen/Blur layer for even more artistic control without leaving 3ds Max.

Chaos Cosmos materials

More than 200 free, high-quality materials have been added to Chaos Cosmos. Just drag & drop onto surfaces for immediate use and adjust them as you’d like.

V-Ray Instancer lights distribution

More versatile ways of distributing lights in the scene. Instance your lights based on any kind of particle system.

Atmospheric light contribution control

Improved control to speed up your lighting setup. Easily tweak how much an individual light illuminates the environment fog around it.

Extended material override

In addition to update 1’s extensive global override functions, you can now preserve a scene’s materials’ original reflection, coat, sheen, and displacement.

Extended V-Ray Dirt

New advanced options in VRayDirt ensure precise and agile control over weathering effects.

Chaos Cloud updates

An improved cloud rendering experience to speed up project delivery. Displacement is now consistent with V-Ray for 3ds Max, and we’ve added initial support for SiNi scatter and Anima 4D.

GPU updates

New V-Ray Material translucency and support for Sparse Volumes using Nvidia’s NanoVDB library are now available on V-Ray GPU.

Initial support for Pixar’s USD format

With USD, you can smoothly exchange large amounts of data between DCC tools. And you can reference and render USD files in V-Ray for 3ds Max.

Improved UI draw times

Faster UI loading time for most commonly used materials.

Rendering animations with Vantage

Render 3ds Max animations with Chaos Vantage via live link.

And more . . .

Learn more


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New Materials added to Chaos Cosmos

200 customizable render-ready materials in 13 categories, including terrain, floors and fabrics, are now in Chaos Cosmos for users of V-Ray for 3ds Max Update 2.

Our curated library of smart V-Ray content has expanded with an important new collection: materials. With assets ranging from terrain to roofs, wooden floors to walls, and fabric to leather, you can build beautiful exteriors and interiors and go deep into detailing any object in your scene. Add in the ability to customize each material’s color, gloss, bump, and more, and the possibilities become infinite.

Our new batch of assets is provided by CGAxis, one of the world’s most reputable content creators. Over the years CGAxis’ vast array of 3D models, PBR materials, and HDRI maps have become synonymous with quality and we are happy to announce that these 200 assets are just the start of a bigger collaboration. Stay tuned for more to come!

The updated Cosmos library will initially become available to users of V-Ray 5 for 3ds Max, update 2. Once you download the new update, you’re all set to start using the materials in your projects. Users of V-Ray 5 for SketchUp, Rhino, Revit and Cinema 4D will be able to take advantage of the new materials once update 2 for the respective product is released, so watch this space . . .

Explore Chaos Cosmos


Even More Chaos

More archives have been added to 24 Hours of Chaos

24 Hours of Chaos is the global CG event by the community for the community. If you missed it, or want to view parts of it again, Chaos has posted several of the shows (1, 2, 3, 5, 6, and most recently 8) on Youtube for your viewing pleasure.

Below is a couple of the most recently added videos.  Click the Watch button to view everything Chaos has uploaded so far.

Watch 24 Hours of Chaos

 

Chaos Vantage: Seeing is Believing | 24 Hours Of Chaos
Yi Xiang of Silkroad Digital Vision talks about his practical work experience with Chaos Vantage. Watch this video for his in-depth real-time tours and modifications of large scenes.

 

Application of V-Ray Materials and Lighting in CG Creation | 24 Hours Of Chaos 2021
Liu Jingjing — an educator in the Harbin Institute of Technology — presents her favorite stories and characters through lights and shadows.
and More…

 

 

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Posted by Kim Sternisha

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