Update: INSYDIUM Cycles 4D Build 500 Now Available – Improved Workflow
INSYDIUM Cycles 4D Build 500’s main emphasis is on improved workflow with new lighting tools, unlimited render nodes, updates to existing features and even a few new shortcuts.
What is Cycles 4D
Cycles 4D is a dedicated bridge plugin allowing Cinema 4D users to access the Cycles rendering engine directly inside Cinema 4D without the need for an external application.
With INSYDIUM’s own Real-Time Preview window and fully featured Node Editor, along with our eye for detail and quality, Cycles 4D is the ultimate render companion with unparalleled access to all Cinema 4D Modules and superb integration with X-Particles.
What’s new in Cycles 4D Build 500?
This update includes some fantastic new lighting tools, giving you greater control of your lighting rigs, enabling you to create excellent realistic results. Plus, they’ve added unlimited render nodes, updated existing features and created some helpful shortcuts.
Here are some of the highlights:
- New Core
- Optix Support
- Custom AVOS
- Replicator Node
- Viewport Texture Support
- OVDB Velocity Maps
- Lights Kits
- Lights Manager
- Layer Node
- 4D Noise Evolution
- Interactive Display Buffer
- Unlimited Render Nodes
For a full list of what’s new, please see the updates tab on the product page.
This update is available to everyone who buys a new license and existing users who are within their Maintenance Period.
Posted by Kim Sternisha