Update: Arnold Renderer v5.2.1 – New Round Corners Shader and More
The 5.2.1 update to Arnold adds several features, including a new Round Corners shader and Normal Map blending, to help you save time and work more efficiently.
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures.
What's new in Arnold 5.2.1
Updates include a new Round Corners shader, Normal Map blending, Alembic archive updates, significant speed improvements to adaptive subdivisions and operator evaluations, plus a range of bug fixes.
Round Corners can be used in a wide variety of situations, allowing you to modify shading normal near edges to give the appearance of a round corner.
Images courtesy of Lee Griggs
Posted by Kim Sternisha