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Update: RealFlow for Cinema 4D v1.01 Patch

Update: RealFlow for Cinema 4D v1.01 Patch

Next Limit has released it’s first update for RealFlow | Cinema 4D, containing some important bug fixes. A significant issue relating to external render plug-ins (particularly Octane Render) has been addressed.

RealFlow | Cinema 4D gives you the best in fluid simulation, directly inside Cinema 4D. Now you can achieve high-end simulations with an even easier workflow.

Learn more about Realflow | Cinema 4D

Patch 1.01.0095

Bug Fixes

Cinema Rendering

  • RFCFD-381. Random crashes when external renders, such as Octane Render, are cloning the current document for rendering.
  • RFC4D-380. The “Enabled” parameter is ignored when doing a render and not using the cached simulation.

Cinema Parameters

  • RFC4D-380. The “Enabled” parameter is ignored when doing a render and not using the cached simulation.
  • RFC4D-377. Difference simulation results between Edition and Rendering, only if some Fluid or Daemon nodes are disabled.
  • RFC4D-363. The “Enabled” parameter for the “Scene”, “Meshers”, “Fluids”, “Emitters” and “Daemons” is not updated properly when the document is loaded.

Caching

  • RFC4D-373. Random crashes when a scene is cached, we are playing the time line and there is an active render process in the Picture Viewer.

RFEngine

  • RFC4D-375. For large scale scenes sometimes we get the “Solver Critical Error” without any apparent reason.

Thinking Particles

  • RFC4D-376. Thinking Particles channels created by Fluid nodes don't contain any info.
  • RFC4D-375. Crash when one of our TP groups is removed from Thinking Particles Settings window.
  • RFCFD-382. Thinking Particles are killed after one second.

See full release notes here.

 

Posted by Kim Sternisha