Webinar: Autodesk: Arnold Updates & Introducing Arnold for GPU
Join Autodesk for a Webinar on Tuesday, October 29, 2019 at 11 AM PT that will highlight recent new features and introduce the Arnold for GPU public beta.
Arnold Updates & Introducing Arnold for GPU Webinar
Tuesday October 29, 2019 at 11am PT | 2pm ET
In this webinar, Arnold expert Marcel de Jong will highlight recent features in Arnold 5.3 and 5.4, as well as introduce the Arnold for GPU public beta. Arnold for GPU will greatly enhance look development while simultaneously speeding up individual authoring and overall 3D production. Marcel will draw parallels between Arnold for CPU and GPU and expose the benefits of both, while taking attendees through several demos illustrating functionality and performance.
Attendees can expect to learn:
- Arnold updates in recent releases
- Overview of Arnold for GPU
- Parity and comparisons between CPU/GPU output
- Planning for Arnold for GPU in a pipeline
For more great webinars, check out our Free Webinars page.
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures.
Posted by Kim Sternisha