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Webinar: Setup a Scene from Jumanji – Welcome to the jungle – with cebas Thinking Particles

Webinar: Setup a Scene from Jumanji – Welcome to the jungle – with cebas Thinking Particles

Today, November 23rd, 2018, cebas will be conducting the 3rd LIVE Webinar for 2018 presented by David Adan.  In this Webinar, David will be showing you how he did the setup for the biker’s missile scene from Jumanji – Welcome to the jungle.

 

Today Nov 23, 2018 at 12 PM – 1:30 PM PST |  3 PM – 4:30 PM EST

David Adan thinkingParticles LIVE Webinar – Biker Missiles (from Jumanji scene)

Register Here

About David Adan
David Adan is a Digital Visual Effects Artist, Producer and Compositor with more than 15 years of experience working in the Television, Games, Films, Architecture and Education industries. He has a Bachelors degree in Graphic Design and received the “Discreet Certified Instructor” title in 2004 to teach 3D Studio Max and Combustion software. Among many other certification programs, he has recently concluded the “FX TDT Mentor Program” with Allan McKay.

Early in his professional career David produced several successful Television campaigns for major clients including TV Azteka, Unilever and La Salle University. Also in 2004, he founded Studio 3D, a VFX and animation company where he provided several specialized services like 3D prototyping for companies like Cadbury-Adams, Jumex, Coca-Cola, Unilever, and created game assets and cinematics for companies like Mainfold Studios and Peter’s Packets.

David Adan is currently the Lead FX TD at Ollin VFX.

In this Webinar, David will be showing you how he did the setup for the biker's missile scene from Jumanji – Welcome to the jungle.

Find more Free Webinars on Toolfarm's Free Webinar Page.


cebas thinkingparticlescebas thinkingParticles

thinkingParticles™ is one of cebas’ flagship plugins widely known for its fully procedural and physically accurate, real world destruction and special effects simulations in the movie and games industry. Multi-Physics simulation has never been better and more advanced; fluid simulations and rigid body interactions have been optimized and resemble real world physics behaviour. Surprisingly, improving thinkingParticles simulation accuracy has no penalty and what you see is what you get with amazingly fast simulation times.

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Posted by Kim Sternisha