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v1.0.x BG Renderer MAX for After Effects

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BG Renderer MAX for After Effects
  

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BG Renderer MAX for After Effects

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BG Renderer MAX for After Effects

The power to render compositions in the background at maximum speed!

BG Renderer MAX for After Effects lets you render compositions in the background, while maintaining full control.  It brings multiprocessing, lots of integrations, notifications and file type conversions – all in one super tool.

Control the processor load with an adjustable Multiprocessing feature, and set up your render workflow with multiple post-render options like push notifications and file type conversions.

  • BG Renderer Max now supports true multiprocessing.
  • New native notification system with the support of Slack and email.
  • Integration with Zapier, Microsoft Flow, IFTTT and Pushover give you even more options for notifications and workflow enhancement.
  • Flexible post-render file type conversions make your life easier by automatically producing both sequence and video files.
  • Easy visual control of your render process with custom Render Queue view.

Easier workflow

We love easy one-click workflows.

So we made a minimalistic render indicator. Yeah, just like in GifGun

All new native notification system

Send render notifications as Slack messages and emails right from the BG Renderer MAX. No third-party accounts needed.

Tons of integrations

Zapier, Microsoft Flow, IFTTT, and Pushover integration mean more notifications options and better workflow enhancement.

This means, you can access the full power of Push notifications, SMS messages, writing render confirmations to Google Sheets, Trello cards, turning off your smart lightbulbs… Oh, the options!

Powerful message composer

Create custom render notifications with our built-in Message Composer.

Add tags easily with autocomplete and suggest features.

See the exact progress for each render queue element, sort by name, open render folders.
Convert sequence to animation

Flexible post-render file type conversions make life easier by automatically producing sequence and video files.

Custom render queue view

Enjoy easier render visual control with our custom Render Queue view.

Built-in support

Get instant help on every part of the interface, any action, anything.

Just right-click anywhere and go to the website we’ve set up for you!

It contains extensive description of each feature as well as tutorials and screencasts to help you start using all the BG Renderer MAX’ features faster.

  • After Effects 2024, 2023, 2022, 2021, 2020, CC 2019, CC 2018
  • macOS 10.13 and newer
  • Windows 10
5.00
1 review
100% of reviewers recommend this product
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Customer Reviews

Awesome script for AE

This works exactly as you'd expect. Renders your work seamlessly in the background so you can continue to work. The price can't be beat for this time-saving, great little script.

Would you recommend this product to a colleague? Yes

By:
Date: April 10, 2012

1.0.25 –  Mar 14, 2022

-Fixed a number of minor bugs

1.0.24  –  Apr 13, 2021

-Support for AE 18.1 and 18.2 new aerender version.

1.0.23  –  Mar 12, 2021

-Improved support for AE 17.7, 18.0 and new public beta
-Increased audio quality to 320kbps aac

1.0.22  –  Jan 15, 2021

-Added H.264 High Quality (40-60 Mbps) and ProRes422 LT presets
-Fixed incorrect file name template handling ([dateYear], [dateMonth] etc. )
-Bug fixes for some non-unicode languages

1.0.21  –  Sep 29, 2020

-After Effects 17.1.4 compatibility update

1.0.11 –  Feb 10, 2020

What’s new:

Core Engine Beta speed and stability updates
Remote Monitoring Beta added
Add/Remove compositions to the BGR Render Queue for the Core Engine Beta
-New H.264 presets
-Remove sequence checkbox moved to the main settings panel

Bug fixes:
-Fixed improper path for “As project” render location
-Fixed render stop button behavior for AE 2020
-Fixed software encoder issue for certain Hackintosh builds

Click here for the full new features overview

1.0.10  –  Jan 8, 2020

Experimental rendering engine added

1.0.9  –  Nov 29, 2019

Performance improvements and minor bug fixes

1.0.8  –  Nov 13, 2019

What’s new:
-ProRes LT preset changed for 4444 + alpha
-Engine performance improvements
-Now you can directly access logs with new -Open logs folder option
-Improvements to the sequence integrity checkBug fixes:
-Email bugs fixed
Jumping status fixed
-EEXIST fix for edge cases
-Path with “%” and other symbols are properly supported now
-Fix for optimal threads count

1.0.7  –  Sep 19, 2019

Bug fixes:
-ENOENT issue on Windows fixed
-Non-multiprocessing output module mismatch fixed

1.0.6  –  Sep 13, 2019

What’s new:
-Multiprocessing render with audio is now available
-MacOS Catalina supportBug fixes:
-Fixed EEXIST issue
-Render Queue issues fixed
-Support for TGA added

1.0.5 –  Jul 22, 2019

What’s new:
-Added sequence removal and custom video output option in Sequence to video action
-Better logging
-App load speed improved by 30-40%
-Added post-render actions indicatorBug fixes:
-Fixed action removal issues
-Fixed render queue freezes
-Different compositions render to the same folder issues fixed
-Running post-render actions freeze when reopening the app fixed

1.0.4  –  Jun 26, 2019

What’s new:
-You can now remove emails from Email action
-Various minor code updatedBug fixes:
-Email action bugs fixed
-Message Composer properly supports line breaks
-EEXIST error fixed for MacOS

1.0.3   Jun 20, 2019

What’s new:

  • Render Status progress bar updated
  • “Save multiprocessing versions” logic changed. Unchecked – renders to the same folder (use for multi-machine render). Checked – creates a version folder for each render.

Bug fixes:

  • Rendering from and to a network location on Windows bug fixed
  • Incorrect Render Queue resize fixed

1.0.2    Jun 17, 2019

What’s new:

  • Render time column added to the render queue
  • EXR and DPX support (use your own Output Module Templates and “As in render queue” sequence format)
  • Custom folder now won’t create subfolders and disables versioning. Use this feature for network rendering.

Bug fixes:

  • Fixed Postrender bug
  • Fixed ### mismatch issue
  • Fixed “line 303” bug
  • Render queue dynamic resize added
  • Some minor bugs fixed as well


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