Audio: Using Krotos Audio Weaponiser for General Sound Design
Bjørn Jacobsen states: “This time, I got my hands on the latest KROTOS TOOL, call Weaponizer and in this video I am going to give it a bit of a spin. I haven't used it before, apart from a few minutes before making this video – so as you can see, it's REALLY user friendly and easy to figure out. And it can make some really interesting sounds too – in the future I'll do a more proper video on how to use it and I'll also create some videos on making music with it.”
About Bjørn Jacobsen
I do audio design and I discuss it and it's use. My favorite is video game audio, game audio implementation and the use of sound in video games. I am a former sound designer at IO Interactive, CCP Games and a number of other places. Tons of noises and sounds have been produced here and used in all the various games that I have worked on.
Weaponiser is the only all-in-one solution for weapon sound design; providing a powerful and efficient workflow, a comprehensive library of professionally recorded weapons, carefully designed presets with high-end, real-time synthesis and unparalleled sound quality – making it the ultimate ‘go to’ tool-kit for creating dynamic assets.
Weaponiser Basic: Weaponiser (Basic) gets you started with an introductory library of professionally recorded weapons, carefully designed presets with high-end, real-time synthesis and unparalleled sound quality – making it the ultimate ‘go to’ tool-kit for creating dynamic assets.
Weaponiser Fully-Loaded: The ultimate weapon sound design solution, Weaponiser Fully Loaded extends the power of Weaponiser Basic by offering our most comprehensive library of professionally recorded weapon sounds.
Posted by Kim Sternisha