C4D: From Images to Splines to Geometry – Bridges, Cracked Ice, and Stone Work

“In a recent daily render I got to use a technique I haven’t played with in awhile and I thought it would be fun to share. In this tutorial we’ll create black and white images in C4D and Photoshop, convert them to splines via Photoshop paths or a C4D Vectorizer, then play with a combination of different setups to generate different styles of geometry! There is a lot of potential to create many completely different models.” – Chris Schmidt, Greyscalegorilla
Posted by Kim Sternisha