C4D: Optimize Ambient Occlusion Renders in Cinema 4D
Topics covered include:
- Learning how Ray Length settings can affect your render time
- Discover the difference between global AO vs. Material based AO
- How to render AO as a separate pass for compositing inside of After Effects
- Using AO Cache
- Baking AO into a texture & uses for game asset design
See More tutorials from EJ here: www.eyedesyn.com
Posted by Kim Sternisha