Cinema 4D – Increase Realism with Surface Imperfections
In this tutorial, Chad Ashley from Greyscalegorilla shows you how to add wear and tear to your cinema 4d renders with GSG Imperfection Maps, making your renders more realistic.
“In this Surface Imperfection training video, watch Chad Ashley break down how he adds realistic wear and tear to his 3D renders in Cinema 4D using Greyscalegorilla’s Surface Imperfections.”
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Posted by Kim Sternisha