Cinema 4D: Model a Low Poly Wolf Part 2
Follow this tutorial step-by-step to create a low poly wolf model that you can use in video games, graphic design and illustration projects whilst learning Cinema 4D quickly.
Some of the skills you'll learn in this tutorial include creating basic 3D modelling, importing reference images, adding lighting to the scene and basic rendering techniques.
In the first part of the two-part tutorial, you learned:
- How to Import Reference Images
- How to Prepare for Modelling
- How to Model the Wolf Body
- How to Model the Wolf Head
In this, the second part of the the tutorial series, you will learn:
- How to Model the Neck
- How to Model the Legs
- How to Model the Paws
- How to Prepare for Rendering
- How to Create a Background
- How to Add Lighting and Render the Scene
About Jonathan Lam
Jonathan Lam currently works for Ubisoft as a concept and marketing artist. His work include digital matte painting, lighting, rendering, concept art and video editing. Some of the projects he has worked on include Hungry Shark World, Hungry Shark Evolution and the Kickstarter Funded Game called Eminence: Xander's Tales. In his spare time, Jonathan continues to work on his personal projects which includes a new game called Starbeard and freelances for various companies including Hasbro, Riot Games, Sony and Google.
MAXON Cinema 4D R19 is here
Cinema 4D Release 19 offers both great tools and enhancements you can put to use immediately and a peek into the foundations for the future. Designers choose Cinema 4D for its fast, easy workflow and rock-solid stability, and Release 19 makes your workflow even faster, expands your horizons with new features and offers dependability you can count on.
Need some other Low Poly models or scenery to go with your newly modeled wolf?
Check out the Low Poly Scenery Pack from The Pixel Lab.
75 low poly C4D models that could potentially save you tons of time on your projects. Also included are 6 full scenes that have different color schemes that you can pick from.
Posted by Kim Sternisha