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Create a Fireball with Autodesk 3Ds Max and Sitni Sati FumeFX

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Vikrant says:

In this tutorial, I’ll show you how I created this fireball with the help of 3ds Max and the FumeFX Plugin. There are different types of techniques we can use to make this effect in FumeFX – e.g. Simple Sources, Object Sources, Particle Sources, etc. But this time we will use a Simple Source. And for this purpose we are going to use three different Simple Sources, some standard lights (Target Spot & Omni), and the default Scanline Renderer.

Read the full tutorial over at CGTuts+

Download a free demo of FumeFX for 3ds Max

Posted by Michele Yamazaki