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Create a Flamethrower with FumeFX for 3ds Max

Flamethrower fumefx

Have you ever wanted to bring your 3ds Max cinematics into the realm of pyrotechnics? sitnisati shows you how! In this FumeFX tutorial, he utilizes NodeWorks particles and FumeFX sources. In the end, he creates a realistic blast with rolling fireballs and billowing smoke. Finish with Arnold Renderer Volumetric Ray Depth parameter – all within manageable render times.

All that’s missing is a guy strapped to the front of a truck playing guitar

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Sitni Sati FumeFX for 3ds Max

Sitni Sati FumeFX for 3ds Max

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One of the Fastest and Most Flexible CG Fluid Dynamics Simulation Systems Available

FumeFX is a powerful fluid dynamics plugin-in for Autodesk 3ds max, designed for simulation and rendering of realistic fire, smoke, explosions and other gaseous phenomena. Unrivaled in its ability to capture the subtlety and complexity of fluid gas behavior it is favored among visual effects artists, game developers, visualization professionals and everyone else who demand the utmost in realism.

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Autodesk Arnold Render

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Autodesk Media and Entertainment Collection

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The Media & Entertainment Collection lets animators, modelers, and visual effects artists access the tools they need to create compelling effects, believable 3D characters, and massive digital worlds. Move assets quickly between creative tools with one-click workflows. Includes Maya, 3ds Max, Motionbuilder, and Mudbox. In addition get Character Generator, Recap 360 Pro, Rendering in A360, and Cloud Storage.

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Posted by Michele Yamazaki

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