Create a Flamethrower with FumeFX for 3ds Max
Have you ever wanted to bring your 3ds Max cinematics into the realm of pyrotechnics? sitnisati shows you how! In this FumeFX tutorial, he utilizes NodeWorks particles and FumeFX sources. In the end, he creates a realistic blast with rolling fireballs and billowing smoke. Finish with Arnold Renderer Volumetric Ray Depth parameter – all within manageable render times.
All that’s missing is a guy strapped to the front of a truck playing guitar…
Get FumeFX for 3ds Max
Sitni Sati FumeFX for 3ds Max
One of the Fastest and Most Flexible CG Fluid Dynamics Simulation Systems Available
FumeFX is a powerful fluid dynamics plugin-in for Autodesk 3ds max, designed for simulation and rendering of realistic fire, smoke, explosions and other gaseous phenomena. Unrivaled in its ability to capture the subtlety and complexity of fluid gas behavior it is favored among visual effects artists, game developers, visualization professionals and everyone else who demand the utmost in realism.
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Posted by Michele Yamazaki