Maxon 3D and Motion Design Show – Replays
The Maxon 3D and Design Shows offer presentations by Maxon’s training professionals sharing a host of time-saving and valuable tips and techniques for Cinema 4D, Redshift and Red Giant.
If you’ve missed any of them, Maxon has posted them to their Maxon VFX Youtube channel, so you can watch at your leisure. Below are the presentations from March 2021, featuring Jonas Pilz, Elly Wade, Athanasios “Noseman” Pozantzis and Daniel Hashimoto.
Procedural Rail Tracks, Streets, and Power Lines
In this presentation, Jonas Pilz will show the concepts of creating procedural rail tracks, streets and power lines. For the demonstration he will create a procedural rail track and set it up using MoGraph and other generators as well as some easy Xpresso. You will also learn how to create some of the materials and set up the rendering in Redshift. Of course, Jonas is going to share many workflow tips and tricks. After this presentation you will know how to unleash the potential of MoGraph for visualization projects.
Creating a ‘Release the Kraken’ Scene in Cinema 4D and Redshift
Elly will take you through how she created her ‘Release the Kraken’ scene, using some simple techniques using Cinema 4D. She will then dive into Redshift and show you how she created her textures, including ones for the sea, rocks and Kraken tentacles. Finally, Elly will show you how you can use Redshift’s Environment to create some cinematic fog.
Mixing Procedural, Art-Directable, and Dynamic Setups: Jellyfish School
In this presentation, Noseman will setup a production ready scene, and use a combination of Procedural, Art Directable and Dynamic setups, in order to create a School of Jellyfish. The main motion of the Jellies is generated using MoGraph, and is 100% procedural. The tentacles are generated using Hair, and a spline wrap deformer, and are 100% dynamic. They are also stabilized using a Rail Spline, so that Motion Blur can be calculated correctly. The final scene is rendered from a cached Alembic using Redshift.
Creating Invisible Things in After Effects
Hashi demonstrates how displacement maps can be used to create the modern filmic look of cloaked or invisible things. Working with After Effects, Cinema 4D, and Red Giant tools, Hashi shows the best way to create an invisible Jet from Wonder Woman 1984 or an invisible monster lurking in the fog.
Posted by Kim Sternisha