Maya Monday: Tutorials with Free Maya/Arnold Freebies
I keep seeing some beautiful projects with free assets at Autodesk. Here are two amazing projects detailed in articles by two talented artists, each giving away a free item. One is a shader and one is a free eye asset.
Under the Hood
Aviral Agarwal, an LA-based CG artist, has a tutorial about his process for creating photoreal CG characters with Arnold and Maya. It includes a download of the free 3D eye asset file.
Going Deep: Standard Volume Shader with Arnold and Maya
Lee Griggs, a technical artist and industry expert, explains some interesting and innovative techniques for Arnold and other tools, that are completely out of the box! The tutorial includes a download of a free Standard Volume shader file.
Make it with Maya Computer Animation Software
Maya® 3D animation, modeling, simulation, and rendering software provides an integrated, powerful toolset. Use it for animation, environments, motion graphics, virtual reality, and character creation.
End-to-end creative tools for entertainment creation
The Media & Entertainment Collection lets animators, modelers, and visual effects artists access the tools they need to create compelling effects, believable 3D characters, and massive digital worlds. Move assets quickly between creative tools with one-click workflows.
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures.
Posted by Michele Yamazaki