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MochaBlend – Working with Roto

MochaBlend – Working with Roto

In part 1 of this tutorial, you'll learn how to use MochaBlend-C4D to turn roto-shapes from mocha into various types of splines in C4D. This lays the groundwork for part 2, where we'll use MochaBlend-C4D's 'Camera Map Editor'.

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In part 2 of this tutorial, you'll learn how to use MochaBlend-C4D's 'Camera Map Editor' to turn a mocha roto-shape and its linked-track into a 3D object in C4D that moves in 3D space just like the original object moved in the real world. You'll also learn how to keyframe the motion of a roto-layer if you don't have a good track in mocha, and how to add depth and rotation to the layer.

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Posted by Spencer Knuttila