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All Tutorials (2171 Tutorials))

Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

Create a Shattering Glass Animation in Cinema 4D & AE – Part 3 Rendering

December 27, 2012

Post at CGtuts+: “Today’s lesson is all about prepping for rendering. You’ll start by finalizing the animation with some slight tweaks to the timing. Once done you’ll move onto the material setup and learn how to create realistic glass and metal shaders using Cinema 4D’s intuitive material editor. Finally, Cyril will walk you through lighting the scene. This lesson includes building a dynamic light rig using XPresso and fine tuning it’s position to generate correct caustics at render time.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

Create a Shattering Glass Animation in Cinema 4D & AE – Part 2 Cameras & Pre-Viz

December 27, 2012

Post at CGtuts+: “In part two you’ll get an in-depth lesson on how real-world cameras work. Cyril provides detailed insight on working with focal length, aperture, depth of field and motion blur and how these principles and settings apply to your Cg cameras. Then it’s back to Cinema 4D where you’ll learn how to block out shot timing, and find the best camera positions for the animation by running through a detailed pre-visualization process.”

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Create a Shattering Glass Animation in Cinema 4D & AE – Part 1 Modeling & Animation

Create a Shattering Glass Animation in Cinema 4D & AE – Part 1 Modeling & Animation

December 27, 2012

Post at CGtuts+: “Create a cool slow-motion shattering glass animation using Cinema 4D and After Effects. Over the course of this massive lecture, professional artist Cyril Kotecky will teach you the ins and outs of working with dynamics and what goes into creating such a shot. Including the benefits Pre-Viz can have in the early stages as you block out your shot timing and camera positions.”

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Tempo: Up in Flames – Realistic & Slow-Motion Fire Effects

Tempo: Up in Flames – Realistic & Slow-Motion Fire Effects

December 18, 2012

In this episode of Red Giant TV, Aharon Rabinowitz walks you through the workflow used to create realistic fire for the film Tempo. He’ll be using a combination of real fire footage, Trapcode Particular, and some 3rd Party plug-ins from RE:Vision Effects.

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NewBlueFX Titler Pro 2 Lighting and Wide Angle

NewBlueFX Titler Pro 2 Lighting and Wide Angle

December 18, 2012

In this tutorial, Ian Stark shows you how to perfect lighting and wide angle titles with the simplicity and versatility of Titler Pro 2.0.

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Stupid Raisins Block Pop for FCP X

Stupid Raisins Block Pop for FCP X

December 18, 2012

An Introduction to Block Pop, a set of 23 fully customizable transitions that break video into blocks that transform into the next scene.

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Tokyo PiPinator for FCP X

Tokyo PiPinator for FCP X

December 18, 2012

An introduction to Tokyo PiPinator, an advanced but simple-to-use Picture-in-Picture effect designed exclusively for Final Cut Pro X that brings the power of menu-driven animation and a wealth of useful features to creating elegant and original composites – without the need for keyframing.

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How to use Imagineer mocha and AE for Tracking a Crane Shot

How to use Imagineer mocha and AE for Tracking a Crane Shot

December 14, 2012

In this video tutorial, Brenn Nakamitsu explains how to do planar motion tracking of a crane shot and compositing. A difficult shot to track by hand, but fairly easily accomplished with Imagineer mocha AE CS6.

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ZBrush Digital Sculpting, Military Character Assets with Joseph Drust

ZBrush Digital Sculpting, Military Character Assets with Joseph Drust

December 14, 2012

Pixelogic has a tutorials area called ZClassroom and they have a series of Military Character Assets with Joseph Drust, a video game industry veteran who focuses on modeling and sculpting. Below are is a link to all of their tutorials in the series, with more coming soon.

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Tutorial: Introduction to After Effects Scripting

Tutorial: Introduction to After Effects Scripting

December 13, 2012

Dylan Winter explains the basics of scripting in After Effects. “Unlike expressions, scripts operate from the application level and are not locked down the a single parameter. They can be used to affect multiple properties of multiple layer simultaneously, as in this lesson where we'll increment through layers and rename them according to their indexes.”

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Create Cinema 4D Style Effectors in After Effects/ Dylan Winter

Create Cinema 4D Style Effectors in After Effects/ Dylan Winter

December 11, 2012

Dylan Winter demonstrates how you can expand After Effects towards the premise of Effectors in Cinema 4D. “If you ever wished that you could take advantage of some of Cinema 4D’s powerful effector tools while working in After Effects, your wish may now be granted. Using some clever scripting and a basic control system, we’re going to rig up our very own effectors within After Effects”.

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Using Advanced fractures with Pulldownit in MAYA

Using Advanced fractures with Pulldownit in MAYA

November 26, 2012

Showing how to control the way an object fractures with pulldownit plugin in MAYA.

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Authority FX Glow Overview

Authority FX Glow Overview

November 26, 2012

Generates a beautiful glow with an extremely realistic falloff, using Authority FX Glow plug-in for Adobe After Effects and Eyeon Fusion. Default settings work on almost all shots and applications from lightsabers, to subtle light wrap.

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Authority FX Chroma Key Plug-in Overview

Authority FX Chroma Key Plug-in Overview

November 26, 2012

Toolfarm just started carrying the Authority FX products in November 2012. Ryan P. Wilson of Authority FX has put together a tutorial for their Chroma Key plug-in for After Effects

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New Keyframe Look For Maxon CINEMA R14: What Are Those New Triangle Icons?

New Keyframe Look For Maxon CINEMA R14: What Are Those New Triangle Icons?

November 21, 2012

Nick Campbell at Greyscalegorilla talks about the new triangle keyframe things in Maxon CINEMA 4D R14.

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