All Tutorials (3060 Tutorials)
Maya Quick Rig
March 27, 2017
The new Quick Rig makes it easier than ever for novice animators to create a character rig. The new tool can generate a bipedal rig that is prepared with the constraints of the HumanIK animation system, and approximate the placement of the rig within the geometry of a target character. The user can make the placement of the rig more accurate by manually placing and adjusting markers within their character geometry. The Quick Rig tool also provides basic mesh skinning, further helping to facilitate the rigging and animation processes.
Cut Smooth Holes Without Boolean in Maya Easy in Maya
March 27, 2017
In this video, 3DGameArt shows Maya users the method of cutting smooth holes in your mesh without boolean easily. Cutting holes is so important when modeling. Featured in the article, Maya Monday: 5 Modeling Tutorials for Beginners
Polygon Modeling a Vase in Maya
March 27, 2017
A quick tutorial explaining how to model a basic vase using polygon primitives.This was featured in Maya Monday: 5 Modeling Tutorials for Beginners.
Creating A Temple In Maya, A Basic Modeling Workflow
March 27, 2017
In this Envato+ tutorial, Sansar Tripathi explains how to build a massive temple in Maya, perfect for newbies.
Easy Hand Modeling Tutorial in Maya
March 27, 2017
Another from Alex Cheparev, check out this very simple hand modeling workflow. Alex uses box modeling and simple polygon tools within Maya 2016. This was featured with Maya Monday: 5 Modeling Tutorials for Beginners.
Tutorial Tuesday: 360° VR Inspirations and mocha VR Tutorials
March 21, 2017
With Vimeo’s announcement last week about their support of VR, we thought we would showcase a few tutorials that will help you create immersive VR content and show you what some content creators have made with these tools.
Cinema 4D: Free Book Generator Tutorial
March 21, 2017
Joren Kandel from the Pixel Lab recently found a “secret” book generator hidden inside of Cinema 4D that many people might not know is there. Watch his tutorial to learn where to find and how to use this rig.
Maya Monday: mental ray vs. Arnold for Maya + Other Renderers
March 20, 2017
In Maya 2017, Autodesk has replaced NVIDIA’s mental ray with Arnold for Maya software. mental ray is no longer being licensed by Autodesk. This is really only a problem if you’re opening older projects or want to follow an older tutorial that uses it.
Boris FX | Let’s Edit with Media Composer: BCC Film Looks
March 14, 2017
In this tutorial Kevin P. McAuliffe shows you how to transform your crisp HD footage to a more gritty organic film look by subtly layering multiple effects from Boris Continuum 10.
Burning Question: What Audio Plug-ins can be used in DaVinci Resolve?
March 14, 2017
There are quite a few audio plug-ins that will work in DaVinci Resolve, both VST and AU. Learn about what works to expand your arsenal!
Cinema 4D: The 4 Most Important Parts for Soft Bodies
March 7, 2017
Chris Schmidt from Greyscalegorilla teaches you the most important settings for soft body dynamics in Cinema 4D, so you can quickly and intuitively create whatever consistency you want on your objects.
RayFire Shatter Modifier for Autodesk 3ds Max
March 3, 2017
The latest release of RayFire for 3ds Max brings the RayFire Shatter Modifier, a new tetrahedron based damaging and fragmentation modifier.
Stupid Raisins Side Pop – Animated Sidebars Tutorial
February 28, 2017
Learn how to use the new Side Pop from Stupid Raisins to create animated sidebars in FCPX that make your text, info or logo stand out!
Animating Cartoon Characters in Adobe Software
February 28, 2017
Tutorials on Animating Cartoon Characters with Adobe Software including After Effects, Adobe Character Animator, and Adobe Illustrator.
Substance Designer: Working with the New Curve Node
February 28, 2017
The Curve Node is a new addition to Substance Designer 6. This tutorial shows you how to use the Curve Node for image processing as well as to generate a profile for height maps.