All Tutorials (3048 Tutorials)
Adobe Premiere Pro: Limitations in the Lumetri Color Panel
August 9, 2016
“This video tutorial is about some limitations and illogical behaviors in the Lumetri Color Panel (within Premiere Pro) that you need to be aware of to use it correctly and get the best image quality.”
C4D and AE: 3D Pokemon Title
August 9, 2016
Ignace Aleya from Tolerated Cinematics takes you through the steps to create a pretty cool looking 3D Pokémon title using both Adobe After Effects and MAXON Cinema 4D.
NewBlueFX Transitions – Detailed Walkthrough
August 5, 2016
Everything you need to know from installation to customization with these in-depth walkthroughs.
NewBlueFX Filters – Detailed Walkthrough
August 5, 2016
Everything you need to know from installation to customization with these in-depth walkthroughs.
Optimizing Scenes in Cinema 4D
August 3, 2016
Tim from Helloluxx shows us several tricks for optimizing Cinema 4D Projects, from speeding up render times to increasing editor playback.
Working With Octane’s Random Color Shader and X-Particles
August 3, 2016
Learn how to use the random color shader in Octane so that it works with X-Particles, giving you a unique color for each particle in a group.
Superhero Landing – Video Copilot Show
July 29, 2016
The first Video Copilot show is up and running! Andrew Kramer and the gang show us how to make an awesome Superhero landing.
Allegorithmic Substance Painter 2.2 : Dynamic Material Layering Workflow
July 26, 2016
Substance Painter 2.2 just came out last week and with it comes this walkthrough of the new Dynamic Material Layering shader.
Free Whitepaper on Smoothed Aggregation Multigrid for Cloth Simulation
July 22, 2016
The Disney Research Hub has a video and paper on cloth simulations based on “geometric multigrids” that you can download for free.
X-Particles Explosions in Cinema 4D
July 20, 2016
Noah Witchell has a tutorial on making a fiery explosion using the FLIP Solver, which is built into X-Particles.
Easy Color Grading Using Magic Bullet Looks
July 20, 2016
This tutorial by Tom J. McCoy explains how Magic Bullet Looks works to create professional color grades.
Tracking Options for Avid Users: BCC 10 & mocha Pro plug-in
July 20, 2016
Are you an Avid Media Composer user? Dan Harvey shows you how easy it is to motion track footage in Avid, with three different approaches: BCC’s native motion tracking, the integrated mocha/PixelChooser, and the new mocha Pro plug-in.
Model a Glass Pitcher in Cinema 4D
July 20, 2016
Pete Maric, triplet3d.com shows how to model a pitcher with spline and lathe NURBS, editing the points to create the top lip. He uses the Explosion FX deformer to add thickness to the walls of the pitcher then explains how to model the handle of the pitcher using sweep NURBS and scale curves. This is tutorial #3 on the page, so scroll down to watch.
Using Transparency and Refraction Channels to Create Glass
July 20, 2016
Lynda.com has a free episode of their Creating Materials in CINEMA 4D course. This is tutorial #2 on the page, so scroll down!
Creating a Thin Glass Material with Proper Refraction in CINEMA 4D
July 20, 2016
If you apply a glass material to an enclosed object, you will see a lot of refraction, making the object look like it’s a solid mass of glass, like a bowling ball or paper weight. Noah Witchell shows you how to create the look of thin, delicate glass, the type you might see on a light bulb or nice wine glass.