Projection Mapping: DPP: Compositing 3D Into Videos and Stills, Week 3
It’s time for Week 3, Projection Mapping in Maxon’s Demystifying Post-Production: Compositing 3D Into Videos and Stills series.
This episode airs live Monday, May 15 at 9:00 AM PDT. Watch live or watch later.
Led by Master Trainer Thanassis “Noseman” Pozantzis, with expert commentary from Master Trainers Lionel Vicidomini and Dustin Valkema, these live sessions will give you a comprehensive understanding of compositing 3D and CG elements, including estimating and simulating real-world lighting, camera tracking in both After Effects and Cinema 4D, camera projection onto 3D objects, brand placement (and removal!), and key techniques for successful and convincing composites.Maxon Training Team
Previous episodes of DPP: Compositing 3D Into Videos and Stills:
DPP: Compositing 3D Into Videos and Stills – Week 3 – Tracking & Distortion
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Cinema 4D 2024 is better than ever – with massive performance improvements in interactive playback, enhancements to Rigid Body simulations, and a more “art-directable” Pyro workflow. With Trapcode 2024, artists can now create realistic thermal dynamics with the new Combustion feature and create particle tracks with Stroke from Parent. VFX 2024 opens up a new dimension in lighting control and includes several enhancements to the popular Real Lens Flares. With Magic Bullet 2024, color correction is easier than ever – plus a host of new presets give artists more creative freedom. Universe 2024 also sees numerous workflow improvements and offers new presets. Redshift offers more creative freedom when using the MatCap and Distorter shaders as well as performance improvements on multi-core CPUs.
Posted by Michele Yamazaki