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Substance Painter: Optimizing Workflows

substance optimize tutorial

Victor Andreyenkov offers a few tips to optimize your workflow in Substance Painter to make your CPU’s life a little easier, but not compromise the quality of your work.

Here’s an excerpt from his article:

When you use the Ctrl+S combination the project file archive can be fragmented a lot. While this will not lead to project file corruption this can introduce empty spaces in the project file which leads to an unnecessary increase in file size. However, there is a function in Substance Painter that rebuilds the project file compacting its content – Save and Compact.

Depending on how actively you work on your project it should be used from time to time. It does defragment data within a single file. I would recommend using it each time you save a project file before closing it.

Victor has lots more tips like these.  Read all of them by clicking the read more button below.

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In the Substance 3D ecosystem, smart creative apps and high-end content give you everything you need to make inspiring art. For the beginner and expert alike. The Substance 3D Collection includes Stager, Painter, Sampler, Designer, 50 assets (materials, models, and lighting) per month, 100 GB of Creative Cloud storage, Adobe Bridge, Adobe Fonts, Behance, and Adobe Portfolio.

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In the Substance 3D ecosystem, smart creative apps and high-end content give you everything you need to make inspiring art. For the beginner and expert alike. The Substance 3D Collection includes Stager, Painter, Sampler, Designer, 50 assets (materials, models, and lighting) per month, 100 GB of Creative Cloud storage, Adobe Bridge, Adobe Fonts, Behance, and Adobe Portfolio.

Enterprise provides the Substance Automation Toolkit and CAD import in Adobe Substance 3D Stager.

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Posted by Kim Sternisha