cebas thinkingParticles Wall Destruction with Joe Gunn
Learn how to destroy a wall with a 3ds Max and cebas thinkingParticles Rigid Body simulation tutorial by Joe Gunn.
Includes how to use Operators:
- Material workflow
- Post Cache setup
In addition, download the project files in the comments below the video on YouTube.
cebas thinkingParticles for 3ds Max
finalRender and thinkingParticles the new Powerhouse
Countless blockbuster movies and projects depend on thinkingParticles’ limitless ability to recreate advanced physics-based particle effects fully procedural and rule-based.
The release of thinkingParticles Subscription Drop 10 represents a massive step towards better and faster Visual Effects all done in 3ds Max. Once again, simulation robustness with outstanding fluid solver stability and enhanced soft body dynamics offer a uniquely rounded overall Visual Effects experience for every 3ds Max user. Besides some serious housekeeping, new advanced Visual Effects operators have been added to the tool chest.
Posted by Michele Yamazaki