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cebas thinkingParticles Wall Destruction with Joe Gunn

Joe Gunn: ThinkingParticles Wall Destruction

Learn how to destroy a wall with a 3ds Max and cebas thinkingParticles Rigid Body simulation tutorial by Joe Gunn.

Includes how to use Operators:

  • ShapeCollision
  • Rigidbodies
  • Material workflow
  • Joints
  • shapenoise
  • Post Cache setup

In addition, download the project files in the comments below the video on YouTube.

Buy thinkingParticles

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finalRender and thinkingParticles the new Powerhouse

Countless blockbuster movies and projects depend on thinkingParticles’ limitless ability to recreate advanced physics-based particle effects fully procedural and rule-based.

The release of thinkingParticles Subscription Drop 10 represents a massive step towards better and faster Visual Effects all done in 3ds Max. Once again, simulation robustness with outstanding fluid solver stability and enhanced soft body dynamics offer a uniquely rounded overall Visual Effects experience for every 3ds Max user. Besides some serious housekeeping, new advanced Visual Effects operators have been added to the tool chest.

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Posted by Michele Yamazaki