Tutorial: Covering key features in Chaos Group V-Ray for 3ds Max

Here is a short overview on some of the key features in V-ray for 3ds Max and Maya.

Quickly and easily create realistic images while giving them full control over the 3D production process!

V-Ray for 3ds Max is a fast rendering solution, which combines the power of the distinguished V-Ray rendering engine with the flexibility and unprecedented speed of the interactive rendering system V-Ray RT, now running on GPUs.

Chaos Group V-Ray for 3ds Max

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V-Ray Light Select Render Element

VRayLightSelect render element which allows you to separate the contribution of any combination of lights into separate passes. This offers the ultimate flexibility of rendering once and adjusting the lighting completely and realistically in post-production.

Lens Analysis Tool

Lens Analysis tool – with this tool, it is possible to measure and calibrate the lens distortion of live footage and match it virtually with the VRayPhysicalCamera.

Hair and Fur Shader

V-Ray Hair Material – a shader, allowing hair and fur to be rendered with unprecedented control, quality, and speed.

Car Paint Material

V-Ray Car Paint material with advanced metallic flake simulation; separate VRayFlakesMtl material which can be applied to any blend material.

Interactive rendering on CPU & GPU

V-Ray integrates the power of interactive rendering through V-Ray RT for CPU and GPU. V-Ray RT provides easy and quick control on texture, lighting, and environment settings and it shows rendered images right away, speeding up your workflow and enabling you to communicate with clients, integrating their feedback in real time.


V-ray for 3ds Max

V-ray for Maya

Posted by Spencer Knuttila