How to Morph Between Splines in Cinema 4D
Here’s a great tutorial that teaches you an easy way to morph between splines in C4D with a 2D to a 3D workflow. Using this method, you can design your splines anyway you want without worrying about matching spline points.
EJ, from eyedesyn, shows you a really neat workflow with Cinema 4D using After Effects by applying a Cel Shader material to your splines. He explains his logic behind the workflow and shows you an alternate method of using MoSplines and the difficulties with that method.
Click here to view the original post, download the project files and get a link to his cel shader tutorial.
Posted by Kim Sternisha