How To Compile Maya Plug-ins Across Multiple Versions & Platforms

Chad Vernon answers the question “How do I Compile Maya Plug-inss across platforms.”
“Chad Vernon offers a look at compiling Maya plugins for multiple platforms such as OS X, Windows, and Linux at the same time, using one build-file. Chad also shows you can develop the plugin for multiple version of Autodesk Maya as well.”
Posted by Kim Sternisha