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How To Compile Maya Plug-ins Across Multiple Versions & Platforms

How To Compile Maya Plug-ins Across Multiple Versions & Platforms

Chad Vernon answers the question “How do I Compile Maya Plug-inss across platforms.”

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Found via LesterBanks

Chad Vernon offers a look at compiling Maya plugins for multiple platforms such as OS X, Windows, and Linux at the same time, using one build-file. Chad also shows you can develop the plugin for multiple version of Autodesk Maya as well.”

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Posted by Kim Sternisha

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