Model A Microphone with A Wire Mesh Texture in Cinema 4D

In this Greyscalegorilla tutorial by Chris Schmidt, he will show you how to uses dynamics, modeling, and texturing to create a 3D microphone in Maxon Cinema 4D.

In this tutorial, Chris will start by modeling realistic wire meshes using sweep nurbs and cloners. Then he will show you how to render the mesh in such a way as to bring it back in as a bump map for use in other projects. Next, Chris will show you how to mold our wire mesh to a useful shape. Finally, we will use that mesh in a full model of a 3D microphone.

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Posted by Spencer Knuttila

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