Tutorial: Springy Motion in Cinema 4D
www.helloluxx.com recently added a tutorial for creating a Springy Motion in Maxon Cinema 4D. Check out this post to learn more!
Someone on FXPHD recently asked me if there was a way to add some springiness to their Cinema 4D animation, you know the kind where an object overshoots it’s keyframed position (or any animated parameter). It can be overused, but if applied with some subtlety, it can offer a wonderful secondary motion which can really enhance your work.
I’ve uploaded a file which demonstrates three ways to achieve this affect, they all have advantages and disadvantages depending on the application.
Posted by Spencer Knuttila