Use The Matrix Object In Cinema 4D to Sculpt Dynamically with Particles
In this tutorial, Günter Nikotin shows how you can sculpt particles using the matrix object in Maxon Cinema 4D.
“Günter Nikotin shares a technique that will allow you to deform and sculpt particles in Cinema 4D dynamically in real time. This is easily done by using the Matrix Object, Günter shows how you can also affect the particles with the standard Mograph Effectors and then apply dynamics as well.” – Lester Banks
Posted by Spencer Knuttila