U-RENDER: Quick Tip – Creating Skin with Subsurface Scattering
In this U-Render quick tip, learn how to use Subsurface Scattering to create convincing skin for your characters. Best of all, it’s done in realtime!
High-Quality Real-time Rendering for Design, Animation, and Visualization
Achieving high-quality rendering results in milliseconds, U-RENDER is the ideal solution for look development, previsualization and final frame rendering. It dramatically reduces iteration times and allows cost savings in both hardware investments and energy consumption.
U-RENDER brings you real-time 3D rendering that displays results instantly and reduces the time to create your animations.
Want to learn more?
Check out the U-RENDER Fundamentals Tutorial Series: a complete step-by-step guide about how to enjoy the potential of U-RENDER and achieve high-quality results in real-time.
Posted by Kim Sternisha