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Using an Area Light’s Built-In Softbox Option in Cinema 4D

Using an Area Light’s Built-In Softbox Option in Cinema 4D

In this tutorial, EJ Hassenfratz from Eyedesyn uncovers a useful feature that turns your Area Light into a softbox shape that shows up in your objects reflections. IHe also shows some examples of interesting ways to use the Area Lights shape visibility settings to add some nice reflections to your objects.

 

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Posted by Michele Yamazaki