ZBrush Modeling Techniques
“In this tutorial I will explain a little about modeling my character; Infested Marine, and the techniques I used to create this model using (Pixologic) ZBrush software.
“I started from a sphere in ZBrush and created a very rough pose. I used DynaMesh to allow me more freedom to getting my proportions the way I wanted. To adjust the proportions, I used the Move brush and the Standard brush to sculpt the muscles in the right place.
“I used the InsertCylinder brush to create the extra geometry, and the ClayTubes brush to create the base of armor. From there, I started to add more detail to the model.”
About Ali Noori
Ali is a Freelance 3d Artist with a focus on character modeling. https://www.facebook.com/aliinoori
Posted by Kim Sternisha