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3D (948 Tutorials)

maya monday mash blood flow

Maya Monday: Blood Flow with MASH in Maya 2020

January 27, 2020

This tutorial from 3D Splanchnic explains how to animate blood flow through veins with Maya 2020. There are other medical tutorials here as well.

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In this quick tutorial from Joren Kandel, learn how to use the Redshift Color User Data Node. It'll save you time and make your workflow smoother.

Save time with the Use the Redshift Color User Data Node in Cinema 4D

December 31, 2019

In this quick tutorial from Joren Kandel, learn how to use the Redshift Color User Data Node. It’ll save you time and make your workflow smoother.

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maxwell pbr workflow tutorial

PBR Workflow in Maxwell | Parts 1, 2 & 3

December 23, 2019

In this 3 part tutorial serials, Artem Paramonov shares his approach on pairing PBR textures with Maxwell Render.

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realflow liquids tutorial

Nescafe Commercial Tutorial | RealFlow, Octane Render and Cinema 4D

December 20, 2019

In this tutorial, Arthur Whitehead takes you through the creation of a 3D liquid motion graphics product commercial, using RealFlow, Octane Render and Cinema 4D.

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Dynamic Christmas Tree

Dynamic Christmas Tree in Cinema 4D

December 3, 2019

This Dynamic Christmas Tree tutorial comes from Dave from CG Shortcuts. Learn how to create an animated Christmas Tree in Cinema 4D! We’ll be using dynamics in C4D to build a Christmas tree out of Christmas baubles.

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Yanobox Nodes 3 Replicator

Yanobox Nodes 3 Replicator: Create Instances

November 12, 2019

Learn the functionality of the Yanobox Nodes 3 Replicator, a powerful tool that creates instances of forms or scenes, connects graphics, and more.

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Create Hair and Fur with Maya, XGen, and More... Plus Freebies

Maya Monday: Create Hair and Fur with Maya, XGen, and More… Plus Freebies

November 11, 2019

Learn about creating hair / fur with Maya using XGen, and working with V-Ray Next for Maya and Corona Renderer in Maya. Get Shave and a Haircut for free!

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Maya Monday

Make a Jurassic World Dinosaur in Maya + Pixologic™ ZBrush® #MayaMonday

October 21, 2019

Soni Kumari at CG Tuts has put together an amazing 11 part series on making a hulking, bipedal T-Rex dinosaur with Maya and ZBrush. For fun, I’ve thrown in some interesting T-Rex facts along the way.

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geolayers 3 feat

GEOlayers 3 Getting Started Tutorial #gettingstarted

October 16, 2019

Get the basics on how to design and animate maps in 3D space using GEOlayers 3 for After effects, with this quick start tutorial from Markus Bergelt.

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caps and bevels tutorial

Cinema 4D: R21 Caps and Bevels Overview

October 8, 2019

In this tutorial, EJ Hassenfratz from eyedesyn explains how the caps and bevels update in R21 can change the way you work with not only 3D type, but other generator objects like Sweeps and Extrude objects.

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Substance Painter Texturing Vintage Theater Chair by Brent LeBlanc

Substance Painter Texturing – Vintage Theater Chair #mayamonday

September 30, 2019

Brent Le Blanc shows you how to use Substance Painter texturing of a Vintage Theater Chair for film and games. He uses advanced procedural techniques.

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3d renders look fake tutorial

Why Your 3D Renders Look Fake – 5 Tips

September 24, 2019

Designer Darren Thomas explains why your 3D renders look fake and offers 5 tips to improve realism. Perfection is your enemy, and technology will only get you so far, as real life is messy and imperfect.

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Drawing Plants Daniel Seebacher

Drawing Plants with E-on Plant Factory, Tips & Tricks

September 24, 2019

Daniel Seebacher covers the basics of drawing plants PlantFactory. Learn the interface and how to paint plants with presets in the 3D view!

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Editing Plants

Editing Plants in E-on Plant Factory, Tips & Tricks

September 17, 2019

In this tutorial, Daniel Seebacher talks about Editing Plants that have been painted with manual tools such as pruning and touch-up!

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miarmy quick start tutorials

Miarmy Quick Start Tutorials #gettingstarted

September 11, 2019

This series of 5 tutorials will get you up and running quickly with Miarmy, the crowd simulation tool for Maya.  The series covers character rig to OA, animation to action, export, simulation and render.

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