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3D (948 Tutorials)

How to Create 3D Product Packaging in Cinema 4D With FoldMyDesign

How to Create 3D Product Packaging in Cinema 4D With FoldMyDesign

August 21, 2018

Find out how to use Cinema 4D’s FoldMyDesign helper object to easily create 3D product packaging animations using your 2D nets.

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Cinema 4D: Creating 2D Wood Textures in Cinema 4D

Cinema 4D: Creating 2D Wood Textures in Cinema 4D

July 17, 2018

EJ Hassenfranz from eyedesyn teaches you how to create stylized 2D wood textures for use in 3D or After Effects.

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Boris FX: Achieve Incredible Lighting Effects with Stage Light

Boris FX: Achieve Incredible Lighting Effects with Stage Light

July 17, 2018

Continuum expert, Vin Morreale shows you how to use the Stage Light filter to augment the built in lights in Adobe After Effects. It can also function as a self-contained 3D lighting system when used in Vegas, Resolve, and other Continuum-supported host applications.

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NewTek Lightwave 3D: Quick Start Video: Move, Rotate, Scale Objects in LightWave 3D Modeler

NewTek Lightwave 3D: Quick Start Video: Move, Rotate, Scale Objects in LightWave 3D Modeler

July 12, 2018

Deuce Bennett gets you up and running on how to move, rotate, and scale objects in LightWave 3D Modeler

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Create Mountains using World Machine & Redshift for Cinema 4D

Create Mountains using World Machine & Redshift for Cinema 4D

July 10, 2018

Create mountains using Redshift, Cinema 4D, and World Machine, a free windows app that lets you create 3D terrain.

World Machine is a free windows app that lets you create 3D terrain for your favorite 3D app, Unity, and Unreal Engine.

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KingLuma CamCutter

KingLuma CamCutter

July 10, 2018

Learn how to use Kingluma CamCutter for Adobe After Effects, a tool which offers a simple, direct, and flexible way to cut between 3D cameras in your 3D After Effects composition.

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Redshift and Maya

Maya Monday: More Redshift and Maya

July 6, 2018

A couple of weeks ago we featured a tutorial series from the Redshift channel about working with Redshift and Maya. We’re expanding on this and moving onto other tutorials out there.

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Placing Text on a Spline in Cinema 4D

Placing Text on a Spline in Cinema 4D

July 6, 2018

In this Cinema 4D Quick Tip with Jonas Pilz, learn 2 methods of putting your text on a spine in Cinema 4D.

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Creating a Snow Shader with Redshift and Autodesk 3ds Max

Creating a Snow Shader with Redshift and Autodesk 3ds Max

July 6, 2018

With the hot weather in the northern hemisphere this week, cook down mentally with this free lesson from Proteus VFX school on creating a procedural snow shader with Redshift and 3ds Max. Heck, you could make yourself a snow cone!

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V-Ray for Revit Tutorial Series

V-Ray for Revit Tutorial Series

July 6, 2018

There are 13 videos in this series. You can either watch them one by one or use the menu on the upper left of the video player to choose your topic. Subjects include: Getting Started, V-Ray Swarm, Interior Lighting, Exterior Lighting, Materials and more. 

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Redshift for Beginners – Interior Lighting with Redshift and Maya

Redshift for Beginners – Interior Lighting with Redshift and Maya

June 19, 2018

Jesus Fernandez walks you through some basic steps to light an interior scene using Redshift and Autodesk Maya.

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Wet Asphalt Material with Puddles in Maxwell

Wet Asphalt Material with Puddles in Maxwell

June 19, 2018

Learn how to create a lovely Wet Asphalt Material, complete with puddles, in Episode 1 of the Next Limit Maxwell TV webinar.

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3ds Max: Destroy a Billboard with an Animated Car Using Pulldownit

3ds Max: Destroy a Billboard with an Animated Car Using Pulldownit

June 19, 2018

This tutorial will teach you how to use Thinkinteic Pulldownit, the shatter and destruction plugin for 3ds Max, to smash through a billboard with an animated car.

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Dynamic Candle Flame + How to make Lights & HDRI’s Flicker

Dynamic Candle Flame + How to make Lights & HDRI’s Flicker

June 19, 2018

Dynamic Candle Flame and Flicker go together perfectly. In addition, you’ll be able to utilize the content and knowledge from the tutorial together.

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Maya Monday: Texturing a Fire Hydrant with Substance Designer and Maya

Maya Monday: Texturing a Fire Hydrant with Substance Designer and Maya

June 18, 2018

This week on Maya Monday we’re featuring some tutorials by Arvid Schneider about creating a realistic paint, brass, and rust texture with Substance Designer. He has it split into 4 tutorials, because it’s long, These first 4 tutorials are essentially part 1, and part 2 will talk about the shader and rendering it with Arnold in Maya. The fire hydrant model available on Arvid’s patron page and info about that is in the first video.

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