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3D (620 Tutorials)

Creating Custom Bevels in Zaxwerks 3D ProAnimator and 3D Invigorator Pro

Creating Custom Bevels in Zaxwerks 3D ProAnimator and 3D Invigorator Pro

June 9, 2014

From the creative minds at Zaxwerks comes a wonderful tutorial showing how easy it is to create your own custom bevels in 3D ProAnimator and 3D Invigorator Pro.  This tutorial teaches you how to utilize the Profile Editor to create and edit bevels. You will also learn how to customize 3D Text and vector shapes.

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Model A Microphone with A Wire Mesh Texture in Cinema 4D

June 3, 2014

In this Greyscalegorilla tutorial by Chris Schmidt, he will show you how to uses dynamics, modeling, and texturing to create a 3D microphone in Maxon Cinema 4D.

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FumeFX logo

Create a Fireball with Autodesk 3Ds Max and Sitni Sati FumeFX

May 27, 2014

Vikrant Dalai explains how to make a fireball with a smoke trail for use in your space war film, video game or dinosaur extinction recreation documentary.

Vikrant says: “In this tutorial, I'll show you how I created this fireball with the help of 3ds Max and the FumeFX Plugin. There are different types of techniques we can use to make this effect in FumeFX – e.g. Simple Sources, Object Sources, Particle Sources, etc. But this time we will use a Simple Source. And for this purpose we are going to use three different Simple Sources, some standard lights (Target Spot & Omni), and the default Scanline Renderer.”

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Use The Matrix Object In Cinema 4D to Sculpt Dynamically with Particles

May 27, 2014

In this tutorial Günter Nikotin shows how you can sculpt particles using the matrix object in Maxon Cinema 4D.

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CINEMA 4D Acid Effect (Sticky Liquid)

CINEMA 4D Acid Effect (Sticky Liquid)

May 21, 2014

Ben Watts of Ben Watts Design shows how to make some icky viscous liquid using X-Particles and CINEMA 4D. 

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Render an Abstract Low Poly Look in C4D – Greyscalegorilla

May 6, 2014

Nick Campbell of Greyscalegorilla creates an artistic low poly look based on color image refractions on transparent objects –  inspired by Justin Maller’s Facets renders.

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Import 3D OBJ Models into After Effects in 3 Steps

May 6, 2014

Alex over at Zaxwerks hosted a recent tutorial thats getting a lot of attention. In it he uses ProAnimator to move 3D OBJ models into Adobe After Effects in a few simple steps!

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mythical creature modo tutorial

Tutorial: Creating a Mythical Character in The Foundry MODO

May 1, 2014

In this tutorial, 3D artist Thomasz Lechociński shows you how to use MODO to create a mythical beast like creature.

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adventures in maps tutorial

Adventures in Map Animation with QGIS, After Effects, C4D & Illustrator

April 29, 2014

Victoria Nece explains the open source software GIS, Geographic Information Systems, to make mapping jobs easier.

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Krakatoa for CINEMA 4D Webinars

April 28, 2014

Let’s start out Tutorial Tuesday with a bang with all of the great Krakatoa for C4D webinars given last week by Thinkbox’s Technical Director Borislav (Bobo) Petrov!

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Getting Started With Camera Mapping and Camera Projections in Cinema 4D

Getting Started With Camera Mapping and Camera Projections in Cinema 4D

April 22, 2014

Post at Lesterbanks: “Tyler Jordan offers a look at getting started with camera mapping and camera projection techniques in Cinema 4D. Jordan shows his workflow that involves taking a couple of photographs and setting them up so you can move through them in 3D space in C4D.” – Plus, a resource/ guide for additional cameramapping resources.

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Introduction to Soft Body Dynamics in RealFlow

April 15, 2014

In this tutorial we will explore soft bodies in Realflow. We will take a step by step look at all the different parameters, as well as exploring the combination of soft bodies with rigid bodies and fluids.

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Tutorial: FLOW series from EJ Hassenfranz and Craig Whitaker

April 1, 2014

Welcome to the April Fool’s Day version of Tutorial Tuesday! We’ll start it out with a bang with 3D artists Craig Whitaker and EJ Hassenfranz. They have a multi-part series focusing on workflow for motion graphics in Nuke and CINEMA 4D, focusing on the “how” and “why”.

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Working with OBJ Sequences in Element 3D

Working with OBJ Sequences in Element 3D

March 18, 2014

Charles Yeager leads you along in this tutorial on how to do some key things when using OBJ files exported from 3ds Max and used in Video Copilot Element 3D. He also uses ReelSmart Motion Blur from RE:Vision Effects.

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Create Water with Trapcode Particular

Create Water with Trapcode Particular

March 5, 2014

Dino Muhic creates a beautiful fluid looking water effect, inspired by a Beck’s commercial in Germany. Dino used a lime from Video Copilot 3D Model Pack – Fresh Food.

First, he builds it from scratch and then explains how to composite it. He also created a preparation video to show how the water looks on its own.

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