3ds Max (80 Tutorials)
Burning Question: How Do I Batch Rename Items Quickly?
August 27, 2019
Learn how to rename an image sequence and layers, folders, and more in After Effects and Cinema 4D… quickly and efficiently!
Texture Baking with FlatIron using Corona Renderer
August 20, 2019
This new tutorial from 3d-io Plug-ins goes over all aspects of multiple objects or full scene texture baking using Flatiron for 3ds Max.
360° Panoramic Renders with 3ds Max and V-Ray
July 16, 2019
Learn how to set up your renders with the optimal settings for 360° video with 3ds Max and V-Ray. There are two tutorials for reference.
FumeFX and tyFlow Fluid Force
July 9, 2019
In this new tutorial from SitniSati, learn how to use tyFlow Fluid Force to blow some maple leaves across the desert. Watch it now!
FumeFX Thanos Portal for 3ds Max
June 11, 2019
This tutorial for the Thanos Portal comes from SitniSati, and is, of course, inspired by the Avengers Infinity War. Watch it now!
Maya Monday: Useful Scripts & Tools
May 13, 2019
A few useful scripts and tools can really help speed up your workflow. These scripts and tools automate time-consuming tasks, in particular. Free Useful Script Automatically Finds Hard Edges In…
Using FumeFX 5 VDB caches with V-Ray Next, Redshift renderers
April 30, 2019
Sitni Sati has a new FumeFX tutorial that came out yesterday about VDB caches. Centrally, they explain how to export cache files to OpenVDB (.vdb) format. These files include FumeFX…
Maya Monday: Autodesk 2019 M&E Showreel
April 15, 2019
This week, we’re showing the most recent Autodesk 2019 M&E Showreel, instead of the usual tutorial or Maya feature walkthrough.
Create a Splash with Phoenix FD for 3ds Max
January 8, 2019
Jesse Pitela shows how to make water splash with the basic liquid emitter in Chaos Group’s Phoenix FD for 3ds Max. He has it set up to splash over half an orange, but you can splash water on anything you can conjure. This tutorial covers the 3ds Max version of Phoenix FD but there is also a version for Maya.
iToo Software Railclone: Xmas Tree III
January 2, 2019
Learn how to make a rather unconventional Christmas tree by stacking any model into a cone shape, to create a “tree” from nearly any geometry, using Railclone for 3DS Max.
Creating a Snow Shader with Redshift and Autodesk 3ds Max
July 6, 2018
With the hot weather in the northern hemisphere this week, cook down mentally with this free lesson from Proteus VFX school on creating a procedural snow shader with Redshift and 3ds Max. Heck, you could make yourself a snow cone!
3ds Max: Destroy a Billboard with an Animated Car Using Pulldownit
June 19, 2018
This tutorial will teach you how to use Thinkinteic Pulldownit, the shatter and destruction plugin for 3ds Max, to smash through a billboard with an animated car.
V-Ray for 3ds Max – Portraying Leaves
May 29, 2018
Creating accurate, realistic leaves in 3D is difficult because of all the subtle differences present in the natural world. TILTPIXEL partner Ramy Hanna explains the best tools and techniques to use in V-Ray for 3ds Max to get “impeccable results.”
Laubwerk Plants integration with iToo Forest Pack
January 17, 2018
Learn how to use Forest Pack to instantly create stunning CG forest scenes using Laubwerk’s line of beautiful, render-ready 3D tree species, inside Autodesk 3ds Max.
Chaos Group Phoenix FD for 3ds Max – Quick Start: Basic Liquids #gettingstarted
January 17, 2018
This video covers the basic workflow for creating a basic liquid simulation in Phoenix FD for 3ds Max, using both a toolbar preset, and then again manually, step-by-step for good measure.