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Autodesk 3ds Max (64 Tutorials)

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Create a Fireball with Autodesk 3Ds Max and Sitni Sati FumeFX

May 27, 2014

Vikrant Dalai explains how to make a fireball with a smoke trail for use in your space war film, video game or dinosaur extinction recreation documentary.

Vikrant says: “In this tutorial, I'll show you how I created this fireball with the help of 3ds Max and the FumeFX Plugin. There are different types of techniques we can use to make this effect in FumeFX – e.g. Simple Sources, Object Sources, Particle Sources, etc. But this time we will use a Simple Source. And for this purpose we are going to use three different Simple Sources, some standard lights (Target Spot & Omni), and the default Scanline Renderer.”

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Working with OBJ Sequences in Element 3D

Working with OBJ Sequences in Element 3D

March 18, 2014

Charles Yeager leads you along in this tutorial on how to do some key things when using OBJ files exported from 3ds Max and used in Video Copilot Element 3D. He also uses ReelSmart Motion Blur from RE:Vision Effects.

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Create a Smoke Man with 3ds Max Using FumeFX & Krakatoa

March 5, 2014

Post by Vikrant Dalal at CGtuts+ – Create an smoky ghostlike character or object using Sitni Sati FumeFX for 3ds Max and Krakatoa. He finishes in After Effects. Project file with a sample character is included.

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Simulating A Campfire With 3D Studio Max, Thinking Particles & FumeFX

August 7, 2012

Madhan at CGTuts+ shows you how to create a campfire with 3ds Max,Thinking Particles,FumeFX, and Adobe After Effects. Who brought the marshmallows?

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