• 3ds Max: Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max

    3ds Max: Rendering Realistic Explosion and Smoke in V-Ray for 3ds Max

    Oct 10, 2017

    This tutorial, part of ” The Ultimate Introduction to V-Ray for 3ds Max ” course from Mograph Plus, shows you how to render realistic explosions and smoke in V-Ray for 3ds Max.

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  • Creating Shock Waves / Heat Distortion Waves

    Creating Shock Waves / Heat Distortion Waves

    Feb 23, 2016

    In this tutorial, Kris Truini covers the process of creating some awesome shock waves/heat distortion waves in After Effects to add impact to your VFX.

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  • In Depth: Gun Fire and Muzzle Flash

    In Depth: Gun Fire and Muzzle Flash

    Nov 12, 2015

    If you’re planning on making an epic action film like Max Max: Fury Road or Rambo, you’re going to need lots of fire power. Here is a rundown on how to add spectacular muzzle flash and gun shot effects to your films in your host of choice. I’ve also included info on 3D models of weapons and some sound effects.

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  • In Depth: Working with Night Time Scenes, part 2

    In Depth: Working with Night Time Scenes, part 2

    Nov 02, 2015

    Part 1 of this two part series focused on shooting at night and when and how to accomplish shooting in low light. Part 2 focuses on working with footage shot during the daytime and color grading for night. We'll also talk about adding some night time elements to sell your shot.

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Tutorials: Clouds / Fog / Smoke Archive for All Time All Tutorials (27 TUTORIALS)

Cinema 4D: Creating Clouds with a Painterly Look

Cinema 4D: Creating Clouds with a Painterly Look

Dec 12, 2017

David Gruwier is a 3D Artist at Ghost VFX, and gives a quick tutorial on how to recreate the look of the painterly clouds,...

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Create a Tunnel with Trapcode Mir

Create a Tunnel with Trapcode Mir

Sep 05, 2017

This is an oldie but a useful tutorial from Aharon Rabinowitz at Red Giant. He explains how to shut the mesh to create a...

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3ds Max: Rendering realistic Explosion and Smoke in Arnold

3ds Max: Rendering realistic Explosion and Smoke...

Jun 06, 2017

In this tutorial, from Mograph Plus, you will learn how to render realistic explosions and smoke in Arnold for 3ds Max...

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Introduction to Sapphire Aurora

Introduction to Sapphire Aurora

May 09, 2017

John Dickinson of Motionworks gives an overview on the Aurora effect in Sapphire to create some lovely and surreal flames....

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Red Giant | DOCTOR STRANGE Portal Effect with Trapcode Particular

Red Giant | DOCTOR STRANGE Portal Effect with...

Dec 20, 2016

Daniel Hashimoto (also know as Action Movie Dad) shows you how to create the DOCTOR STRANGE portal effect with Trapcode...

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Stranger Things - “Upside Down” World Look

Stranger Things - “Upside Down” World...

Aug 09, 2016

The popular new Netflix Series Stranger Things is a nod to Spielberg classics, such as ET and Goonies. Learn how to...

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X-Particles Explosions in Cinema 4D

X-Particles Explosions in Cinema 4D

Jul 20, 2016

Noah Witchell has a tutorial on making a fiery explosion using the FLIP Solver, which is built into X-Particles.

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Creating Realistic Clouds in AfterBurn & Particle Flow in 3ds Max

Creating Realistic Clouds in AfterBurn & Particle...

Feb 03, 2016

Learn how to use AfterBurn, along with Particle Flow, in 3ds Max to create a realistic puffy cloud scene, with a little...

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Creating Realistic Clouds using TurbulenceFD in Cinema 4D

Creating Realistic Clouds using TurbulenceFD in...

Nov 16, 2015

In this tutorial, Sam Welker will show you how to create realistic clouds using TurbulenceFD and Think Particle Cloud...

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FumeFX Pyro Explosion Shader

FumeFX Pyro Explosion Shader

May 14, 2015

Carlos Parmentier has a nice tutorial on using the Pyro explosion shader in FumeFX to get exactly the look you want.

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Houdini: Lava like a Boss

Houdini: Lava like a Boss

May 13, 2015

Learn how to create realistic lava in this 2 part tutorial from Ben Watts.

In Part 1 of this tutorial, we'll start by...

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Adding Weapons and VFX to a Fight Scene

Adding Weapons and VFX to a Fight Scene

May 04, 2015

Inserting Blood Hits, Muzzle Flash and Wound Effects into a fight scene in FCP X using Coremelt TrackX powered by mocha. ...

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HitFilm 2 Express

HitFilm 2 Express

May 04, 2015

Learn about compositing concepts, adding muzzle flashes, and how to use motion tracking in these 3 "getting started"...

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Re-creating the Lost Smoke Monster

Re-creating the Lost Smoke Monster

Dec 19, 2014

In this Episode of Red Giant TV, Filmmaker/Motion Graphics artist Seth Worley will show you how to re-create the look of...

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Digieffects: Smoke from Phenomena #digieffects

Digieffects: Smoke from Phenomena #digieffects

Nov 06, 2014

Learn how to create a billowing smoke effect with Smoke, one of the tools included in Phenomena.

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