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  • V-Ray for NUKE — CryptoMatte

    V-Ray for NUKE — CryptoMatte

    Dec 28, 2017

    This tutorial shows you how to automatically generate ID mattes with support for transparency, depth of field and motion blur, speeding up workflows for compositors.

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  • An Introduction to Sapphire for Nuke

    An Introduction to Sapphire for Nuke

    Dec 28, 2017

    In this tutorial, learn how to set up textures for objects in Nuke using sapphire plug-ins, learn different ways to post-process those textures, use sapphire nodes for color correction and more.

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  • MODO, MARI and NUKE Project for Beginners

    MODO, MARI and NUKE Project for Beginners

    Jul 20, 2016

    Creative Specialist Martin Mayer presents a duet of tutorials for those just getting started with MODO, MARI, and NUKE. Martin explains how to create a digital nature scene FROM SCRATCH with techniques that are useful for both visual effects artists and advertising image production.

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  • Mucho mocha!

    Mucho mocha!

    Nov 10, 2015

    We’ve compiled several Imagineer Systems mocha Pro tutorials in one blog to help make it easier for you to learn mocha, including roto painting, adjusting a track, how/when to manual track and more.

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Tutorials: NUKE and NUKE X (24 TUTORIALS)

Lights and Geometry in NUKE

Lights and Geometry in NUKE

Feb 11, 2014

Jonas Jorgensen has a great tutorial explaining how to affect only specific geometry by using lights connected to the same...

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mocha Pro Tutorial: 3D Camera Solver and Nuke Pt. 2

mocha Pro Tutorial: 3D Camera Solver and Nuke Pt....

Jul 08, 2013

Imagineer Product Manager, Martin Brennand created this 2 part series demonstrating how mocha Pro's 3D Camera Solve can be...

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mocha Pro Tutorial: 3D Camera Solver and Nuke Pt. 1

mocha Pro Tutorial: 3D Camera Solver and Nuke Pt....

Jul 08, 2013

Imagineer Product Manager, Martin Brennand created this 2 part series demonstrating how mocha Pro's 3D Camera Solve can be...

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NUKE Basic Workflows | Gizmos

NUKE Basic Workflows | Gizmos

Jun 21, 2013

In two video tutorials, Frank Rueter explains all about Gizmos.

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NUKE Basic Workflows | IBK Keyer

NUKE Basic Workflows | IBK Keyer

Jun 21, 2013

Steve Wright explains how to pull keys using the IBK, A Keyer designed to cope with non-uniform blue or greenscreen...

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NUKE Basic Workflows | KEYLIGHT

NUKE Basic Workflows | KEYLIGHT

Jun 21, 2013

In a series of three tutorials, Steve Wright explains how to pull keys with KEYLIGHT.

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NUKE Basic Workflows | Colour Correction

NUKE Basic Workflows | Colour Correction

Jun 17, 2013

Frank Rueter looks at the SliceTool gizmo and Grade node for colour correction in NUKE in this two part series (13min...

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Importing Footage / Elements - Step Up to NUKE Tutorial 2

Importing Footage / Elements - Step Up to NUKE...

Jun 16, 2013

Part 2 of an 11 part Step Up to NUKE training series by Lee Lanier, VFX Trainer and Author of Digital Compositing with...

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NUKE Interface Overview - Step Up to NUKE Tutorial 1

NUKE Interface Overview - Step Up to NUKE...

Jun 15, 2013

Part 1 of an 11 part Step Up to NUKE training series by Lee Lanier, VFX Trainer and Author of Digital Compositing with...

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