• Shake System and Jolt in Greyscalegorilla GorillaCam

    Shake System and Jolt in Greyscalegorilla GorillaCam

    Feb 20, 2018

    Learn how the GorillaCam Shake System and Jolt helps you easily make more natural and realistic camera animation in Cinema 4D, with this tutorial.

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  • Vegas Pro: Publishing Your Project to Social Media

    Vegas Pro: Publishing Your Project to Social Media

    Feb 06, 2018

    Vimeo, YouTube, and Facebook represent the most popular destinations for sharing video online. Learn how to share your finished project to these destinations directly from the VEGAS Pro timeline.

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  • Edit To The Beat by Edgar Wright + How to Edit to the Beat with Premiere & FCPX

    Edit To The Beat by Edgar Wright + How to Edit to the Beat with Premiere & FCPX

    Jan 16, 2018

    I’m a big fan of Edgar Wright and one of the scenes that I vibrantly remember that was edited to the beat is the scene in Shaun of the Dead where they’re beating the crap out of zombies at The Winchester Pub while Don’t Stop Me Now from Queen is playing. The scene is brilliant. Then, here are a couple of tutorials for Premiere Pro and Final Cut Pro X to help you edit to the beat.

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  • Mocha VR 360 Video: Remove Objects in Premiere Pro with Photoshop & Mocha VR

    Mocha VR 360 Video: Remove Objects in Premiere Pro with Photoshop & Mocha VR

    Jan 16, 2018

    Find out how Adobe Photoshop’s new spherical panorama features are an excellent complement to Mocha VR, inside Premiere Pro, for replacing unwanted objects in a 360 video scene.

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  • V-Ray for NUKE — CryptoMatte

    V-Ray for NUKE — CryptoMatte

    Dec 28, 2017

    This tutorial shows you how to automatically generate ID mattes with support for transparency, depth of field and motion blur, speeding up workflows for compositors.

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Tutorials: Archive for All Time All Tutorials (1405 TUTORIALS)

Red Giant Quicktip #15: Trapcode Form City

Red Giant Quicktip #15: Trapcode Form City

Jun 27, 2011

 

In this Quicktip, Aharon Rabinowitz shows you how using Depth Maps to displace Trapcode Form particles can be used to...

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Red Giant Quick Tip # 16: Using Trapcode Form through Adobe Dynamic Link

Red Giant Quick Tip # 16: Using Trapcode Form...

Jun 27, 2011

In this quicktip, Harry Frank shows some tips on using Trapcode Form to generate background elements, and then how to...

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Red Giant Quick Tip#17: Creating a Preset Slider for Knoll Light Factory EZ

Red Giant Quick Tip#17: Creating a Preset Slider...

Jun 27, 2011

 

When Harry showed this ultra-simple expression tip at DMALA in Los Angeles, it garnered a round of applause!
 
...

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Red Giant QuickTip #19 : Nulls vs Lights as Emitters in Particular

Red Giant QuickTip #19 : Nulls vs Lights as...

Jun 27, 2011

 

Some people like to use Nulls or Solids as emitters in Particular, and some like to use Lights. But when is it best to...

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Red Giant Quicktip #18: Old Film Look

Red Giant Quicktip #18: Old Film Look

Jun 27, 2011

In this tutorial, Aharon Rabinowitz shows you how to create an old film look with light leaks. He'll be using Trapcode...

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Red Giant Quicktip #20: Sharing Custom Flares Across Apps

Red Giant Quicktip #20: Sharing Custom Flares...

Jun 27, 2011

In this Quicktip, Aharon Rabinowitz shows you how you can easily share Lens Flares/Custom Lenses you Create in Knoll Light...

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Red Giant QuickTip #22: Creating Custom Tools in LooksBuilder

Red Giant QuickTip #22: Creating Custom Tools in...

Jun 27, 2011

In this tutorial, Apple Certified Master Trainer Simon Walker shows you how to quickly create and access your own custom...

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Red Guiant QuickTip #21: Grunging Up FCP Text

Red Guiant QuickTip #21: Grunging Up FCP Text

Jun 27, 2011

In this tutorial, Simon Walker shows you how to quickly grunge up your text in Final Cut Pro using Magic Bullet Looks.

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Red Giant QuickTip #23: Using Grinder and Automator together

Red Giant QuickTip #23: Using Grinder and...

Jun 27, 2011

In this tutorial, Apple Certified Master Trainer Simon Walker shows you how to use Apple's free tool, Automator, to...

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Red Giant QuickTip #24: Working with Psunami presets in FCP

Red Giant QuickTip #24: Working with Psunami...

Jun 27, 2011

In this tutorial, Apple Certified Master Trainer, Simon Walker, shows you how to get fast and highly-realistic results, by...

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Red Giant QuickTip #25: Aligning Particular Motion Paths

Red Giant QuickTip #25: Aligning Particular...

Jun 27, 2011

Motion paths in Particular can be tricky. Harry Frank brings you this overview of how to set them up, and a foolproof way...

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Red Giant QuickTip #27: Quick Custom Flares in Final Cut Pro

Red Giant QuickTip #27: Quick Custom Flares in...

Jun 27, 2011

 

In this tutorial, Apple Certified Master Trainer, Simon Walker, shows you how to access and modify the existing Knoll...

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Red Giant Quciktip #28: Using the Auto Shoulder Tool in Magic Bullet Looks

Red Giant Quciktip #28: Using the Auto Shoulder...

Jun 27, 2011

In this QuickTip, Apple Certified Master Trainer, Simon Walker, shares a tip for keeping your bright highlights legal in...

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Red Giant QuickTip #29: Magic Bullet Colorista and Window Layouts in FCP

Red Giant QuickTip #29: Magic Bullet Colorista...

May 30, 2011

In this tutorial, Apple Certified Master Trainer Simon Walker, will show you the benefits of using the window layout...

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Red Giant QuickTip #30: Managing Presets in Magic Bullet Looks & PhotoLooks

Red Giant QuickTip #30: Managing Presets in Magic...

May 30, 2011

In this tip Apple Certified Master Trainer will show you how to quickly create and manage custom presets when using Magic...

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