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Autodesk (187 Tutorials)

Creating Realistic Human Skin with Maya and Arnold 5

Creating Realistic Human Skin with Maya and Arnold 5

June 27, 2017

Arvid Schneider explains how to set up a lifelike human skin shader with the aiStandardSurface shader, and it’s a lot easier than you may think!

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Maya Monday: Mastering MASH’s Color Node

Maya Monday: Mastering MASH’s Color Node

June 26, 2017

MASH, which we’ve featured a few times on Maya Monday, is an extension that has become the 3D motion graphics toolset for Maya. From my experience in After Effects, it reminds me of things you can do with Video Copilot Element 3D and Rowbyte Plexus. Today we’re focusing on the Color Node, which is automatically added when you add MASH to your network.

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Maya Monday: Maya for Motion Graphics

Maya Monday: Maya for Motion Graphics

June 19, 2017

The full webinar for Maya for Motion Graphics is online. Taught by Stephen Roselle, Sr. Technical Specialist for Autodesk for Autodesk Media and Entertainment. This is a super useful tutorial for those of you who are After Effects users and are new to Maya.

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Character Animation: Adding Weight and Life to a Character’s Legs in 3ds Max

Character Animation: Adding Weight and Life to a Character’s Legs in 3ds Max

June 13, 2017

Jonathan Abenhaim explains how to mimic the subtle vibrations of the leg when the foot comes in contact with a hard surface.

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Where Did Arnold Go?

Where Did Arnold Go?

June 13, 2017

I ran into a little problem after updating to Maya 2017. Arnold Standard Shader was missing! If this happens to you, this is an easy fix!

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Live Tutorial: Working with Arnold 5

Live Tutorial: Working with Arnold 5

June 13, 2017

Arvid Schneider explains lighting and shading a scene from start to finish with Arnold 5. “I am using an arnold learning scene with a fishbowl. Creating shaders and mixing them together.”

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Arnold Render 5 tips and tricks for faster renders

Arnold Render 5 tips and tricks for faster renders

June 13, 2017

John Paul Giancarlo, M&E Technical Specialist for South Europe, based in Barcelona, gives some tips on using Arnold for faster renders and some new features. The video lists what’s covered exactly.

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Female Walk Cycle – Workflow Tutorial

Female Walk Cycle – Workflow Tutorial

June 13, 2017

Another from Chiara Porri, this time focusing on the walk cycle of the female of the species. [Via Lester Banks]

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Run Cycle Tips

Run Cycle Tips

June 13, 2017

Chiara Porri has been an animator for over a decade and in this video she gives some great advice on creating a run cycle in Maya. She talks about the style and build of the character and how it pertains to the run cycle. [Via Lester Banks]

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A Common Mistake when Animating Walkcycles in Maya

A Common Mistake when Animating Walkcycles in Maya

June 13, 2017

Brian Horgan tells you what NOT to do when animating walk cycles. This is extremely useful information, especially if you're a beginner. [Via Lester Banks]

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Animation for Videogames tutorial: Creating a character animation set in Maya

Animation for Videogames tutorial: Creating a character animation set in Maya

June 13, 2017

This is the third part of a series of tutorials by James Marijeanne. He talks about the pre-vis process, which is extremely important in the video game development process. Then he sets up run and walk cycles for our new character. [Via Lester Banks]

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Creating a Walk Cycle in Maya

Creating a Walk Cycle in Maya

June 13, 2017

In 2015 I wrote an article about how to create a walk cycle with several tutorials and examples, plus, some animals, not just people! This article is a follow up, focused on Maya. Yes, we missed Maya Monday due to the holiday yesterday, but we’ll do it like the garbage man, and bump things back a day!

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IK: Better Managing Pole Vectors on an IK Chain in Maya

IK: Better Managing Pole Vectors on an IK Chain in Maya

June 13, 2017

This is another via Lester Banks and is from the rigging artist Giovanna Coutinho and she talks about how to set up an ideal joint chain for IK handles.

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Character Animation: An Alternative Way to Animate a Foot Roll

Character Animation: An Alternative Way to Animate a Foot Roll

June 13, 2017

Brian Horgan put together this informative tutorial and  says, “A look at how the FootRoll attribute on IK leg controls can sometimes trip us up when animating walks and runs.. and an alternative approach which can give cleaner results in some cases. I also demonstrate how I like to clean things up to remove the dreaded knee pop.”

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IK: Rigging a Bird with IK Handles and Curves in Maya 2016

IK: Rigging a Bird with IK Handles and Curves in Maya 2016

June 13, 2017

From Mike Hermes: “In this Maya 2016 rigging tutorial video I will show you how to create a simple bird rig including joints, IK handles and nurbs control curves to allow you to animate your model.”

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